Level 232 is the 233nd level of the Backrooms.
Contents
Survival Difficulty: Class 0
Safe
Secure
Devoid of Entities
Description
Level 232 is a massive building resembling a Supermarket from the Frontrooms. The Market has brightly lit flood lights placed on the roofing that illuminate the entire level. The building has 2 main automatic slide-open doors that are made of indestructible glass that cannot be opened. The Market has checkout lines with Cash Registers that extend infinitely out. The Supermarket has an massive isles side by side that are parallel to the registers, along with multiple clocks hanging down from the roof, spaced 100 feet apart, all synchronized to a "global" time. The isles have been observed to be an undefined length and height, due to being so massive the isles are said to have infinite length and height. Due to this, the clocks are assumed to infinitely continue along with the isle. The isles within the Market all have fully edible foods, drinks, and other items typically bought from a Supermarket within the Frontrooms that automatically replenish themselves when taken off the shelf. The items have been confirmed to replenish after exactly 96.2007 seconds through an unknown process and source. With infinite isles and infinitely replenishing food, this level possesses a consistent supply of food, water, snacks, and anything else found within the shelves, which allows indefinite habitation by wanderers.
When an item taken off a shelf and replenishes itself, it has observed to "fade" into existence, first appearing transparent, and slowly becoming opaque over the 96.2007 second interval. When an item is replenishing, the same item will never reappear in the same place it was taken. In addition to replenishing food, all Cash Registers in the checkouts have money within them that can be taken and replenish after any item from any shelf is taken. The money that appear are all in USD and are randomized from $1 Bills, $2, $5, $10, $20, $50, and $100 Bills, with a 0.9664 chance of a $96 Dollar Bill appearing, with only 3 ever being officially found.
A hallway of Level 1.
The items on the shelves have observed to be brand items from companies of the Frontrooms. Multiple instances of the same item can be found in different shelves and isles. Every item excluding non-perishables have a sticker on the bottom, showing an expiration time of any hour on them. The item becomes an unknown, toxic substance upon the hour it is said to expire. Consuming this toxin with kill anything within a random :XX in the hour, Therefore it's crucial to know the time on the hanging clocks within the isles. It is unknown who puts the stickers on the items. In addition, items tend to disappear from shelves at random. Expired items do not disappear, however.
Entities
Being Survival Difficulty 0, this level is Devoid of Entities.
Colonies and Outposts
There are currently an unknown number colonies and outposts in Level 232 due to the infinite size, isles, and items. It should be noted that attempting to meet up with ANY colonies/outposts will prove impossible.
Entrances and Exits
Entrances
- Noclipping within a Supermarket in the Frontrooms has a high chance of leading to Level 232
- One is able to get to this level by grabbing a Shopping Bag off the floor in Level 0.
- Noclip in Level 354 to get to this level.
- One can enter this level by switching a lever given by The Younging in Level 995.
- One can also enter this level by entering the correct number on the number pad in Level 1051.
- If a person entered Level 7453 through the Level 1 path, they can also return here by breaking the doll,
- Entering a Blue hallway in Level 1.337 may take you here (unconfirmed)
Exits
- When eating an expired item, there is a 0.96222% chance that instead of dying, you will pass out, waking up in Level 9223372036854775807
- There is a near 0 chance you will find an item that was important to your childhood. Grabbing this item will lead to Level -9223372036854775807
- Noclipping through randomly glitched shelves will lead to Level 96
- Grabbing an energy drink with a "!" label on it will lead to Level !
- Taking money from the Cash Registers has a variying chance of taking you to Level 666 ($1 Bill 1% Chance, $10 Bill 10% Chance $100 Bill 100% Chance etc)
- When grabbing any item off any shelf there is a 2.7% chance that you will be brung to any possible level ranging from Level 9 to Level 2007
- When grabbing any item off any shelf there is a 0.1051% chance that a hand will grab you from inside the shelf and drag you in, bringing you to Level 1051
zh-hk:關卡1