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Level 232 is the 233rd level of the Backrooms.

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Survival Difficulty: Class 0
》Safe
》Secure
》Devoid of Entities

Description

Level 232 is a massive building resembling a Supermarket from the Frontrooms. The Market has brightly lit flood lights hanging from different lengthed wiring, and in seemingly random arangments from the roofing that illuminates the entire level. In the front, the building appears to have 2 main automatic slide-open doors that are made of a tough, unknown transparent material that cannot be opened. The Market has checkout lines with Cash Registers that appear to extend in rows infinitely out, along with massive isles side by side that are parallel to the registers. Going down any Isle, it is unknown how far these isles can extend. The longest recorded distance traveled down and back an isle is approximately 1634 miles. Due to being so massive the isles have been assumed to have infinite length. All observed isles within the Market all have fully edible foods, drinks, and other items typically bought from a Supermarket within the Frontrooms that somehow automatically replenish themselves when taken off the shelf. The items replenish after a seemingly random amount of time through an unknown process and source. Taken items have been recorded to replenished themselves over a time-period from 1.2 seconds, to nearly 6 years. With infinite isles and a theoretically infinitely replenishing food system, this level possesses a consistent supply of food, water, snacks, and anything else found within the shelves, which allows near indefinite habitation by wanderers.

There may be near indefinite habitation, but there is a risk of grabbing any item off a shelf, as there have been multiple occasions where people have ended up in a different level when grabbing an item.

When an item taken off a shelf and replenishes itself, it has been observed the items first appear transparent, and slowly becoming opaque over the timed interval. When an item is replenishing, it somehow cannot be interacted with, and will not move until it has fully became opaque. Most Cash Registers in the checkout lines do not have money within them, however, there have been only 16 instances where the Cash Register has had money in it. All instances appear to be a single $2 bill in the register.

The items on the shelves have observed to be real brand items from companies of the Frontrooms. Multiple instances of the same item can be found in different shelves and isles.

From the celling, the floodlights are not the only things hanging. There have been many items recorded to hang from the wiring attached to the celling, there have been Books, Milk Jugs, to even Washing Machines that hang from the wiring. In addition, there have also been corpses seen hanging from the roof. Most corpses have people who have died within the level. All corpses hanging have been dressed in a yellow and blue stripped work outfit. On one occasion, there has even been a full Tractor Trailer Semi Truck recorded to hang from the celling from just 1 wire. There have been no plausible theories to how any of these things get up there, who dressed the corpses, or how a single wire is holding these things up.


Events

There is no set interval events occur at.

Just before an event, a loud-speaker is heard to be activated with a small chime, followed by middle-aged man who speaks. He only appears to say the name of the event, and nothing else. The man only speaks before an event, and is unknown where the sound comes from or who is the speaker, as no loud-speakers have been found in the store.

Only 3 events ever have occurred.

Event 1: "Hunger Games"

Occurring in 1973, all items on all shelves had disappeared for a 83 hour period. It's unknown why or how they disappeared. Many deaths occured due to lack of food, water, and crimes. Any items already grabbed off a shelf remained, and didn't disappear.

Event 2: "Lights Out"

Occurring in 1999, all hanging floodlights turned off, leaving the entire building in darkness for a 120 hour period. Items on shelves still remained.

Event 3: "Bring The Rain"

Occurring in 2009, all objects hanging from the celling dropped. This included the tables, cars, trucks, fridges, corspes, and anything else that was hanging. Many injuries and deaths occurred.

Entities

Being Survival Difficulty 0, this level is Devoid of Entities.

Colonies and Outposts

There are currently an unknown number colonies and outposts in Level 232 due to the infinite size, isles, and items. It should be noted that attempting to meet up with ANY colonies/outposts will prove impossible.

Entrances and Exits

Entrances

  • Noclipping within a Supermarket in the Frontrooms has a high chance of leading to Level 232.
  • One is able to get to this level by grabbing a Shopping Bag off the floor in Level 0.
  • Noclip in Level 2007 to get to this level.
  • One can enter this level by walking through a random automatic sliding door in any level it appears in.
  • One can also enter this level by finding a gallon of milk in Level 1051.
  • Dying of hunger has a small chance of bringing you here.

Exits

  • Noclipping through randomly glitched shelves will lead to Level 96.
  • Grabbing an energy drink with a "!" label on it will lead to Level !.
  • When grabbing any item off any shelf there is an unknown varying chance that you will be brung to any possible level ranging from Level 9 to Level 2007.
  • Grabbing a lightbulb painted Vanta Black will being you to Level 1051.
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