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Level 24546 is the 24547th level of the Backrooms.

C4Icon.png

Survival Difficulty: Class 4
》Unsafe
》Unsecure
》High Entity Count

The Only Image Of Level 24546.

Description

Level 24546 is an infinite maze of dark vents in which you must crawl in to make progress. The vents are very unstable and rusty, and have the chance to break, so speedcrawling is not recommended as an option to escape this level. Level 24546 Although has electricity, it has no Wi-Fi nor any communication signals within any part of the level. The level interestingly enough has rooms, room in which are small but contain resources such as batteries, almond water, and some food supplies. It is also the only lit parts of the level, with light there active 24/7 depending on which room you've entered. If you accidentally fall from a collapsing vent you may fall onto another vent as usual. Level 24546 is also very dangerous to traverse through, since entities here are at a high in every place.

Logs

Logs are found throughout the level, and only two of them were currently found that belong to unknown users.

Log 1

"It's been days since i have seen light, it's been days since i've ate and drink, but its been a minute since something saw something attack me. I've lost all of my legs from that creature and i'm now crawling through the vents as this thing is chasing me behind. Its screaming, it's screaming. I can't stop to get to that one room over there just maybe about 100 meters away from me. I could see the light from afar, I must get there as fast as possible before this thing kills me quick."

*A minute of him crawling away while tons of screaming from a creature insued*

"Im there im almost getting there, yes, yes, im finally getting to taht light that i havent sen for days yes yes YES please god fucking SaVE ME im just way to tired of life, im still here just to GET my--"

*A minute of static*

"Ok, im now here, i almost died and i have lost borh of my legs. Im now in this room, what shall id o anyways, there's nothing in this room, there's nothing. Oh well, shit.

*another minute of silence*

" *Sighs* oh well, I just did this for nothing then, oh well. If you find this tape I'm already dead now, just rotting within this room so that I could just rest in peace. Finally, I see something of what I shall do for now."

Log 2

*A minute of static sounds*

" *110101001011 101001101010100 010101010101010101 10100101100101* Ok, i'm now here, hope this is working. Ah yes it is, finally it took so long for it to work. Oh well, gotta get moving now."

*static*

"Eheh"

"Eh"

*static*

Entities

Crier

These small orb-like entities, crier's are small harmless entities that roam within the vents, and mainly roam around mindlessly. Crier's are named due to their crying sounds that they make while getting close to it. You cant feel nor touch them, since your hand would phase through them with a very cold shock that it'll give to you if touched. It's unknown what criers are but it's possible that they are the lost souls of travelers here which have died here tragically.

Watchers

Entities that roam far within the dark, watchers are small both gremlin and Gobin-like entities in which roam within the dark vents within the level, and mainly watch you from afar. They are not hostile but would flee away once you get close to them, meaning that they have a fear of humans. They also don't go into light, which means that they're afraid of light either. not much known are about these watchers but they tend to roam around and do their own things.

Muku

Hostile entities in which are fast and travel within the darkness, muku's are large black mist entities in which have A white human skin mask in which would traverse within the darkness and would attack humans on sight. Muku's can have over 12 to 4 human skin masks, possibly the victims that it has killed over the years. Muku's are fast within the vents and use screams in which can cause psychological damage to the user. Muku's are the most common of the hostile entities within this level, and must be avoided at all costs. If you hear screaming or growling, you must go back to where you came from.

Colonies & Outposts

There are no colonies nor outposts within this level.

Entrances & Exits

Entrances

To enter, you must enter any vent As a sus imposter from any level In which there's a 10% chance of entering this level.

Exits

  • Find a room in which has a iron door. If it's locked then try to break it's lock. If you open the door, it'll lead you back to level 0.
  • If you find A small little hatch within the vents, open it and it'll lead you to level 24547.
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