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Level 247976

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Survival Difficulty: Class 1
》Safe
》Secure
》Minimal Entity Count

Level 247976 is the 247977th level of the backrooms, and is mainly called the "Infinite House"

Description

Level 247976 is a house that is endless and is primarily completely formulated of numerous compartments but they prevail identical and would reiterate in spontaneous patterns and quantities, but with the similar wallpaper, and with a buzzing sound related to Level 0. The compartments attain in the aspect of kitchens, basements, laundry rooms, dining rooms, living rooms, bedrooms, and hallways, and prevail all safe to proceed along except the basement. when getting on into the kitchen and unlocking the fridge, it would encompass junk food, cold food, fruits, and vegetables all of which are safe to eat, strangely the food there perpetrates not decay or go parched so you won't possess to deal with it them going out of garbage do not open the freezer, since unlocking the freezer would bring you numerous levels that are more formidable than Level 247976. swiveling on the sink would provide you almond water, but under unusual circumstances, it can lend you liquid pain, so be comprehensive about what sink you trigger.

Entities

Entities do not roam the floor you're in but only roam in the basements, they rarely go out to the top floors but are mainly scared, the entities here are mainly hounds and Skin-Stealers, but there is A case where people have encountered A being which they call it "The Alien" due to its appearance.

ITEMS AND EQUIPMENTS


There is fresh, cool Almond Water in the Fridge.

There is a KAR-13 rifle under the floors. This litigation is not proposed because this activity can initiate a troop of "Aliens".

There prevails a freshly, juicy and tender baked Wagyu Beef Wellington on the cookstove of the stove.

There is furthermore a pouch of Greasy Marshmallows. You retain to consume them softened to an injunction to turn away the "Aliens" horde to achieve the KAR-13 rifle.

There is a Memory Jar on the racks. Unlock them up to gaze holograms of your recollections or conserve them into a videotape and burn them to any CD-ROM and deposit it to contemplate it.

Colonies and Outposts.

The Valkyrium

The Valkyrium is an understood group within the level and is uncovered within 2 miles northeast of where you appeared from. The Valkyrium are very reluctant so be careful when confronting the group since the group may hardly accidentally murder you with shots or melee onslaught you must scream out loud to understand that they realize that there is another individual within their proximity. The Valkyrium withstands the food that prevaricates within this level and is relatively influential. Approximately 100 people are in this community and have a settlement that they go to primarily to safeguard.

Almiuridus

The Almiuridus is a settlement that is just 3 miles north of where you appeared from and is a nation of up to over 200 people, the settlement gradually strides north for reserves so the settlement is getting distant and distant from where you arrived from. the Almiuridus is generally safeguarded and relies on the Valkyrium to endure and flourish so they can change positions and are never possessed to deal with any entities.

Entrances and Exits

Entrances

To enter is relatively tough, you must break through a concrete wall in Level 456 40 bits till you penetrate through this level, if you snooze in Level -4455 it would rouse you up this level with a painful surprise.

Exits

To exit, you must unlock the freezer to take off to any distinct level, but be comprehensive since the levels it would bring you would be hazardous and infested with entities only, and glancing at a kitchen wall for a long duration would direct you to Level 845.

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