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Contents
Notable Locations
Medical Bay
The Medical Bay on 2508 is a location encompassing numerous laboratories, office spaces, storage spaces, and centers for medical diagnosis and treatment.
Engine room
The Engine room is a large area that contains the ship's immense engine room and auxiliary generators. Most of the walls are damaged, often with pipes, conduits, and exposed circuitry on the walls.
Survival Difficulty: Class 3
Unsafe
Unsecure
Minimal Entity Count
Description
Level 2508 is a large spacecraft, with multiple hallways and windows looking outside.
Entities
"The Beast"
Possible image of the entity. Person who took this photo presumed dead.
The Beast is an unconfirmed entity, stalking the halls of the spacecraft. The only accounts of the creature report it as having long, bony blades for hands, and needle-sharp teeth. It is able to rapidly regenerate limbs, according to interviews.
Cadavers
Cadavers are hostile entities. They appear have many self-inflicted wounds on their bodies, and jaws which can unhinge. They will almost always attempt to disguise as other dead bodies. Infection is a problem in this level, due to the contagion which the Cadavers possess. Infected humans will undergo a grotesque process, distorting their flesh and bone. This, in turn, will create Gashers. Beyond pack tactics these creatures have never been observed to directly interact with their environment, or even each other. They do not audibly talk to one another, but they do provide a range of vocalizations including grunts, growls, and moans.
Gashers
Appearing as a human with long, sharp claws, Gashers are highly aggressive entities, in that they will attack any non-infected being on sight, regardless of species or age. They are highly resistant to physical harm, and not often affected by traditional weapons. They flee to places where they can use their abilities to draw out and subdue victims, and are fast and agile. Gashers eventually degrade into Cadavers, and the cycle eventually continues. Gashers are more powerful in groups, as they are not much of a threat on their own, and the greater numbers they can gather, the more powerful they become.
Colonies and Outposts
None have been established.
Do's and Don'ts
Do
- Attempt to find an exit as soon as possible.
Don't
- DO NOT, in ANY CIRCUMSTANCE, attempt to engage any of the entities in this level.
Logs
Many audio recordings have been found in 2508. Their transcripts are listed here.
Log 1 - I'm Sorry
I don't know what the fuck i'm doing here anymore. Harley got stabbed by one of those damn things, then she started fucking changing. She started vomiting all over the floor, just…fucking….everywhere. I should have tried to save her. She didn't survive. Now she's just one of those things.... She almost sliced me open, I'm surprised I didn't see her coming. I think the wound's infected. Fuck. The rations aren't enough. I'm gonna have to scavenge something. Gary, please help.
Log 2 - Blasphemy
I want you to hear me, for I will never be able to tell you myself. Why can't they see it? The smile I wear on my face? The peace I spread? My sorrow for those that only wish to destroy? It's right in front of their very eyes. The truth, The Infected, are proof that eternal life is near... They are the heralds of humanity's ascension, and to keep them at bay, is blasphemy. The only reasons we don't all die right now, are the infectious. And if you knew that you would live too. You would love yourself and only then would you realize that there is no way to keep the Infected at bay. The more you suffer the closer we get to salvation. Yes, we would choose death, but only to be rid of this world's evils and to reach another where we can be free.
Log 3 - Reversal
Dismember the fuckers. That's the only way you can kill them.
It's up to you. It's up to you whether you want to stay alive or just go down.
That boy probably had his whole life ahead of him, and yet that brute ripped him apart in a matter of seconds. I couldn't stand it. I couldn't stand watching. So we ran.
And then there was that cultist bastard.
Really? What'd you ever do to him? No, you never did anything. He was practically waltzing around, and then he stabbed her with a needle. She... She began throwing up this glowing yellow stuff, and... and... just like that, the light in her eyes faded. I guess there's no shame in the end, is there?
We all go.
We all hit walls.
Then this must be a wall. But this time, there's no climbing over.
Entrances and Exits
Entrances
- Noclip through a wall in Level 2007.
Exits
- A wooden door covered in claw marks will lead you to Level 1 Or Level 4, or a blast door may lead you to Level 2508.1.