Backrooms Wiki
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Survival Difficulty: Class 3
》Unsafe
》Secure
》High Entity Count

Level 264.jpg

Level 264 is the 265th level of the Backrooms.

Description

Level 264 is a long hallway of paintings with occasional doorways that lead into rooms with more paintings. These paintings are 3D, meaning if you look at it from a different perspective, it will be like they're actually there. If you touch a painting, you will get teleported inside it. To exit the painting, enter a giant canvas that appeared when you entered the painting, and you will be put back in the museum. Inside of a painting looks just like the painting from inside the museum, but it has been expanded beyond what you could see from inside the museum. The day-night cycle in this level is only 6 hours long, 3 hours in the day, 3 at night.

Entities

Entites here include Hounds, Smilers, Skin Stealers, and Dullers. During day time, entities stay in paintings. During night, they come out of their paintings into the museum. Paintings become safe, and probably the only safe place during this time. Sometimes Facelings come here and look at the paintings in the museum, regardless of the time of day. These facelings will be friendly, unless you try to attack them.

Colonies and Outposts

The Artists

  • The Artists has 57 members
  • They explore the paintings of Level 264
  • They're open to trading for food, drinks, and weapons.

Entrances and Exits

Entrances

Find an art museum in Level 11. If you enter it you will be sent here.

If you walk for 50 minutes in a straight line in any level in Cluster 1, you will end up in a painting that looks like that level. Since this is such a long walk, this is mostly only possible in levels with an open outside area.

Some houses in Level 9 have paintings in them, if you touch one of them, there's a chance you might get teleported to this level, either inside a painting, in the museum.

Exits

If you entered from Level 11, just walk out the front door and you will go back there.

Sometimes paintings will lead to other levels if they look similar enough.

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