Level 3002 is the 3003rd level of the Backrooms.
"This level's official class is currently in wait for approval. Further exploration of this level must be done in order to correctly understand it's properties and hazards. Please refrain from entering this location on purpose, during this delicate period of time. Thank you."
Investigations into Level 3002 have confirmed that the probability of stumbling into the level has drastically increased, for reasons yet to be discovered.
A depiction of the house on Level 3002.
Description
Level 3002 initially consists of a house, differing in type and make according to reports. House types that have been documented so far are cottages, run-down shacks, and suburban houses. It will appear at a random accessible place in your level with a chance. For example, if you are currently located in Level 11, you may see a house in the area a building was supposed to be. In Level 10, Level 3002's entrance may appear in the middle of the fields.
Upon finding the house, an anomalous effect becomes apparent; one is unable to refuse the desire to enter it. Even if one manages to resist for long enough to the point where they can retreat, they will be anomalously transported back to the front of the house. Trying to noclip through the floor will make one drop from the sky and land back in the same spot.
The first location of the level you will find is some sort of living room, with a lot of rooms and doors to be seen, with vibrant and bright colors. Some types of friendly entities can be seen here, like round balloons with cartoony cat faces, that bounce around meowing, humanoid figures that try to imitate childhood figures (they might look unsettling depending on the quality of the costume) and etc. This is the happiness section of your mind, or Level 3002, and is the safest around here. It's appearance and shape may change depending on what happiness is to you. For example, if peace and tranquility is your happiness, you will see a cozy place, with fireplaces and chairs to sit in, and books to read.
The doors found here usually lead to other rooms containing things or memories that might bring you peace or happiness.
The only room that apparently everyone have experienced without a difference was a empty room, with worn out white concrete walls, and a big window in the front of the room, that displayed to every wanderer a sunny field. with entities similiar to cows and other livestock roaming around and eating grass. It can be accessed by rarely finding a rusty metal door in the first floors. It's existance is still a mistery.
Level 3002 is separated by floors, a lot of them. The first 100 floors are presumed to be the "happy" parts of the mind. It might get more and more different the further you go down the level.
Going down floors would be something that would take quite a lot of time. You must find staircases, which are a little rare to find. Also, the happy decorations and entities will slowly shift into decorations representing other emotions, like patience or love, the further you go down the floors. Rarely, instead of the floors shifting appearance, the entities and decorations might slowly get their numbers reduced until disappearance. It is presumed the negative feelings were supposed to start from there.
Entrances and Exits
Entrances
- You have a small chance of stumbling upon a house in any level, and you will be forced to enter it. The house, as stated above, leads to Level 3002;
- Some other levels offer an entrance to this specific level. They have not been identified as of now.
Exits
- After getting to Floor 100, locate a broken red door, and open it. You will re-appear in the hallways of Level 246.
More Information
- Apparently, you never run out of energy or get tired in this level, which means one can run non-stop here. The fact the level gave this "advantage" to wanderers may lead to the theory you may need to run away from something;
- Level 3002 has not been explored beyond Floor 100, and since entering this Level happens at random, big colonies and groups cannot send operatives for further exploration. However, it is heavily theorized other negative or positive feelings may appear down below;
- This level once displayed a signal of sentience. A wanderer shouted "Hello, is anyone here?" upon entering the Level. He decided to sit on a chair after a while, and grabbed a book. Behind the book, at the synopsis section, was written "Why wouldn't i? Welcome". It is theorized the sentient being is actually the wanderer himself, since the Level is a representation of one's mind;
- It is theorized that the first floors, instead of representing only happiness, represents at least 40% of Nostalgia. The percentage might increase, you guessed, the further you go down.