Level 339
Level 339 is the 340th level of the backrooms. It was first discovered by u/snesaddict
Description
Level 339 “doctors office” is an infinite loop of hallways, offices, and staircases in a doctor’s office. The entire place is made to reignite the fear of being at a doctor’s office as a child. The walls are made of beige-ish drywall, the floors are made of square marble tiles, and the ceiling consists of panels and fluorescent lights. The hallways consist of hundreds of doors each with bronze plaques about 2 inches left of the doorframe, with illegible text. almost all of the doors will be locked. However, some will be unlocked and will either lead you to a hallway of more unlocked and locked doors, or a hallway of open-door offices, some of which may contain keys to unlock certain doors and lots of almond water. the slight sound of distant footsteps can be heard, but it becomes more obvious the longer you stay there. the main enemy in this level is your own mind. You will slowly go insane and be scared like a child. your best decision is to leave at the first chance you get.
The lights will go after 3 hours and will stay this way for about 30 minutes in intervals. This is known as the "Blackout event", and it is advised to bring a flashlight since the entities here prefer to travel in the dark.
Time in this stage works normally, however as you stay here your brain will think you've been in here for shorter than you really have been. The best way to fix this to drink almond water
Entities
Entities that may or may not be present include smilers, hounds, and skin stealers. Entities will only move when in the dark and will freeze in the light of a flashlight, which is why it’s recommended to bring one. Another entity is a doctor who walks around the office with a scalpel in his hand. He has an all blacked out face, and will only move in the dark, and in the light will be frozen in his position. He will attack you the moment he sees you.
Colonies and outposts
There are currently 0 colonies or outposts reported on level 339 due to the unstable mental conditions you suffer there.
Entrances and Exits
Level 339 can be accessed by finding a key to a storage room on level 14, and going up the stairs that appear behind it. Those stairs will slowly change as you climb them to become the carpeted ones from the doctor’s office. At the top, you will find a door and from there you will enter level 339. Any chances of going back to 14 will be denied, as if you go back down 1 story, you will meet a floor that was not there previously.
Other entrances include no clipping through the hospital bed on level 23. You will appear in the hallway of locked doors, right next to a doorframe where the stairs from level 14 are visible. The floor is still there.
You may exit by jumping through a window in one of the offices. The window will display an almost cartoonish sky, and by jumping through, you will enter level 94