Level 345 is the 346th level of the Backrooms.
Contents
Description
This level resembles an infinite abandoned school. All the lights are burned out and all the windows are blacked out. The walls are made of ornate wallpaper that appears to have faces, and the ceiling is 1920's ceiling tiles and the lighting is old incandescent lights that are all burned out. This level is pretty much silent, all you can hear is footsteps and whispers. This level is also very dark and everything in this level is from the late 1920's, the elevators are all manually controlled and are from the late 1910's and they all are traps. Every classroom is marked with "ROOM 0" making it hard to navigate.
The floorboards are heavily unstable and are prone to collapse. So be careful with your footsteps.
Basement
The basement is a cold, dark and damp area filled with concrete flooring and walls. The Weewers infest this area meaning it should be avoided at all costs. As weewers are extremely dangerous. The basement has nothing of value, the substance leaking throughout the basement has been proven to be Liquid Pain, so it cannot be consumed. The air is very musty and the basement has the smell of urine.
Floors:
This school has in total of 4 floors. 2 of the upper floors are identical to eachother. The 1st floor is identical in many parts, but it also features cafeterias, offices, and the principals office. The basement is not advised. As the basement is where weewers infest. And weewers are one of the most dangerous entities of the backrooms.
Entities
Smilers, Child Facelings, Lighters, Hounds, Skin-Stealers, Female Death Moths, Death Rats, Camo Crawlers, Teddys, Fleshrooms
Level-Exclusive Entities
Teachers
Teachers are humanoid creatures, these creatures appear to be a healthy weight and they wear a black and white suit with a green bow tie. To the right of their bow tie is a tag that says "Thomas Winderson". These entities are very hostile and will kill when you get into close radius to it. If your in far radius, they will look like a human being. And can perfectly replicate one. It is not recommended to go near any wanderer, as the “wanderer” is likely a Teacher entity disguising itself. They can speak any language and have human level intelligence. Due to this entity, you should never enter a classroom.
Once you go near their entity, They will have 3 tiny eyes and a smile that carves into their flesh. Scratch marks are everywhere on their skin and their skin is either very pale, or crimson red. Their skin also has blood everywhere. They will eat your flesh and these can also shape shift to lure you into their traps. These are common, but only appear in class rooms. If you break a "School Rule" and get caught, 2 teachers will chase you down. Once the teacher catches you, one will be holding you down while the other starts regurgitating what has been proven to be rotten pig guts, human bones, human feet, and human eyes. They will start to force-feed you that gross mixture of things until you eventually die from either unable to breathe or exploding of internal organs. Then after you die, the teachers will eat you alive and leave no trace.
Lights
These are creatures that pretend to be lights, but as soon as you go near these lights, hands will form around your neck and strangle you. It is impossible to get the hands off your neck and you will die from strangulation. Fortunately, these are few and far-away from eachother.
Weewers
These are very hostile creatures, they look like Camponotus ants but are much larger. They are extremely aggressive and can consume flesh very fast due to the colonies being so large. They are typically six inches long, with their size and appearance varying. Their jaws are strong enough to break human skin, and a swarm was capable of carrying a full-grown human to their nest. The ants engulf Micheal, and he was pulled screaming into their nest and devoured alive. These are very rare and can only appear in the basement floor.
School Sickness
Also known as just “The Sickness”. This is a virus that you contract by eating or touching the food here or drinking the almond water, you also can contract it from touching teacher entities and lunch lady entities. The mortality rate seems to be 100%.
Symptoms:
- Runny nose.
- Lack of control over limbs.
- Uncontrollable screaming and shaking.
- Insanity and extreme violence/hostility
- Rash and bleeding.
- Scratch marks.
- Weight loss.
- Very slow/fast heart rate.
The victims usually die of heart failure or suicide. Also note that symptoms do not occur in any particular order.
Almond Water Quality
1/10 all the water has school virus and is not safe to drink.
Do's And Don'ts
Do's
- When you see a entity or another human walk away from it.
- Stay on the 1st floor. (It's the safest part.)
Don'ts
- Don’t interact with any people that look familiar like family/friends.
- DON'T GO TO THE BASEMENT (This is where Weewers are most common).
- Don't go near any rooms that look stranger than the other, those are much more dangerous and some of those trap you.
- Don't go near any lights that are not burned out.
- Don’t break a “school rule”
- Don't listen to exit signs. (All the exits lead to The padded room.)
- 50% chance that scoring 0, 1 or 2 on the exam of Level 592 will lead you here
Exits
There is only one exit, going through a certain air vent in a certain classroom. This will lead to many levels, such as: Level 666, Level 667, Level 107, The Saferooms, Level 985, and Level 986. You can also enter a fake exit and end up in The padded room.
The other exit is that one door leads to Level
, a 2010s school which is not abandoned.
Entrances
Enter a room marked "Casper's Friendly School" in Level 666. Or enter this level from the Debug Room.