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Level 3511: Earth?
Level 3511 is the 3512th level of the Backrooms.
Description
According to the recent reports. Level 3511 is a paradise. It is an Earth-like level that has living things on it, such as wolves, pumas, etc. and plant/trees. The trees are the same as the Frontrooms' trees such as Birch, Pine, Oak, and more. There are no backroom entities that can ever enter here. You will have a very strong feeling that you are home, but you need to wonder enough to realize. Soil samples proven to been originated in the Frontrooms. It has only a few structures because the outpost and colonies are still in development. As you travel to the edge, you will see a infinite tall wall. No-clipping into it has a chance to take you to Level 3999. This has sublevels also known as "biomes". This level has day and night cycles as well, exactly 23 hours and 56 minutes. The sun, moon, clouds and stars are very real based on the wanderers. Sand, soil, and even very little details which are not from the Backrooms can be found. It will cause a confusion between Level 3511 and The Frontrooms.
Grasslands
A photograph of the bunker leading to level 10.
This is where people are teleported to. Animals like goats, cows, sheep, deer, and other herbivores are present. Grass spreads through the ground and it will reportedly feel very real. It been discovered that the soil and grass is the same as Frontrooms counterparts. Scientists and researchers are in confusion at the moment. It's the perfect place to build a base. Trees rarely sprout throughout this biome. The grassland contain houses with watering cans. Planting there is recommended, as the crops contain rich nutrients that help increase sanity.
Plain
Photographer [REDACTED] capturing the plain biome. currently alive.
Weirdly enough, the plain is different to the grassland. The soil here is richer and it has little or no grass, perfect for farming. Animals are not in presence here however, which makes cattle farming not ideal. When wandering faraway, you can go to the forest. There is reportedly a small piece of wallpaper from Level 0 in this biome. Picking it up will transport you to Level 0.
Forest
Full of wood, trees, and animals. Animals here are dangerous, but some people can tame animals such as wolves or puma. There is also a river nearby, and you can catch fish for consumption, which also help with sanity. A very tricky terrain for tanks and has 20% visibility in the air, and very effective in guerrilla warfare.
Jungle
Very thick forest-like biome. 0% visibility when comes to aerial viewing, and vehicles are impossible to come across. Animals here are mainly reptilian. It would be recommended to not get lost here without a light source, because although there is no danger there, it will cause hallucinations and panic when someone has no light source.
Taiga
A photo of the igloo with the musou black chair.
A cold part of the level, and is -12 degrees Celsius (10.4 degrees Fahrenheit). Has animals that survive well in cold environments, such as wolves and polar bears. Has only spruce trees. Snow covering all over the area. Many igloos are surrounding here, and you can meet colonies/outposts inside of them. There is an antique chair painted "musou black" in one of the igloos. Staying in the igloo with the chair for more than one day will put you in Level 1473.
Desert
Hottest part of the level, and has a temperature of 45 degrees Celsius (113 degrees Fahrenheit). Has hotter climate animals like scorpions and camels. Contains woody plants and in rarer sightings, Oak trees. Trees could not survive in these conditions, so they are extremely rare. It has an oasis area, perfect to settle a desert based base. Unfortunately, at night, the temperature still remains hot. But, the oasis never dries out and when consumed, it will regenerate the water.
Lake
Has Liquid H2O, with marine life inhabiting it, like fish and dolphins. Has a sand based ground. Rocks can appear out of nowhere near the edges every few minutes. The water is safe to swim in and the inhabitants consist of the normal organisms that you would see in regular lakes. Drinking this water will make you need to urinate faster than drinking normal lake water, although it will increase your sanity.
Weathers
Strangely, all weathers and disasters are from the Frontrooms, but in weaker forms.
Rain/Snow
- Normally harmless and made of normal water.
- It is a main source of water in The Lake.
Rainstorm/Snowstorm
- Like Rain/Snow but more rapid. Being caught will not kill you.
- There is more water dropped in the land than Rain/Snow.
Tornadoes
- Swirling funnels of dust that have very strong winds, but only 90-180 km/h.
- Tornadoes in waters are called Waterspouts, weak, but weaker on land.
Earthquake
- The lands will be shaking, but rarely ever cause damage.
- Only magnitudes of 0.9 to 4.9 could occur.
Colonies and Outposts
Earth City
- Capital of the 23rd Republic and is the most major city in the level and 2nd major city of the 23rd Republic
- Has over 890,000 residence
- You can live in there
- Heavily Fortified
- Has the full control over the Level
Entities
No backroom entities exist in this level, like the effects of the Safe Place.
Entrance
- By no clipping into a tree in Level 666, you can be brought here. This works in the Frontrooms as well.
- By running "EARTH?.exe" in The End's computer.
Exit
- No clipping to the wall on the edge of the level will teleport you to Level 3999.
- Drowning in the lake has a 68% chance of teleporting you near the lake in Level 810.
- Staying in the Igloo in the Taiga for more than a day will leave you to Level 1473.
- Picking up the piece of wallpaper in the plains will transport you to Level 0.
- Walking down a bunker in the grasslands leads to Level 10.
- There is a red piece of glass in the desert, staring at it for a minute will take you to Level 188.
- No-clipping through any patch of grass will lead to Level 3030.
Taming animals
For wolves, you would need any type of meat. Pumas/Cougars, any type of meat as well. But be careful, as they may still go for you even after giving them meat, so it is best recommended to give them multiple at a time to build a sense of trust in the animal.