(this level is still being remade, please put all suggestions on Kee Ellis' message wall
Level 352, aka “K.I.T.E Headquarters” is the 353rd level of the backrooms
Contents
Survival Difficulty: 3
- Safe
- Secure
- Moderate entity count
Description
Level 352 was originally a barren land with fog and grey floor tiles, devoid of entities or anything valuable, but eventually, Kee Ellis founded this level and decided to make Kee Industries and Test Enviroments (K.I.T.E.) which developed a lab on this level that spans hundreds of miles across the level.
there are several different zones in this area, including:
Jails
There are three different jails recorded in this level, one maximum security and 2 standard, most of these cells are unoccupied as most people people who would be put in the jail are used as subjects for experiments
Mechanical lab
There are tons of mechanical labs that are used for different purposes, most notably weapon development, protection development, and tool development.
Weapon development is where new weapons are designed, fairly simple
Protection development is where armor and things that boost your chances of living are made
Tool development is where things that are helpful outside of weaponry and protection are made, such as the Portable Wifi Beacon, Sound mufflers, night vision goggles, etc.
Chemical lab
Mainly used to feed into the mechanical labs, certain chemical combinations can be used for all three divisions of the mechanical labs, such as a chemical reaction in a bullet to cause something to combust.
Entity lab
Where entites such as deathmoths, partygoers, zverikals, etc. are studied, a fairly dangerous area to be in and is the cause for most containment breaches.
Lounge
Where staff hang out on break, there is a food generator that gives you whatever food you want, along with bedrooms with functional TVs.
Special properties
This level has many strange things, somehow the wifi is strong enough to destroy an average cell phone, so PWBs are not needed, this level also seems to have contact with reality, and that’s why TVs work, there is a fairly high chance you can access this level when you first noclip into the backrooms. Transporters to other levels also form here inside the walls, which could possibly be a way for entities to raid this level. Also, this level seems to slowly build itself, constructing new rooms with materials inside them, so technically resources are infinite here. Other special properties are yet to be discovered.
Entities
Level 352 was devoid of entities until they were brought in from other levels. Entities include Zverikals, Deathmoths, Hounds, and an unknown entity called Entity -8 (only a myth)
Zverikals are ink covered hounds about 5x the size of a human and are used mainly as a guard
Deathmoths are giant moths, due to the hostility of the females, only male ones are kept here for study on flight.
Hounds are humanoids who crawl on all fours like a dog, their only use here is as a way to kill prisoners for death row crimes.
Entity -8 seems to be invisible but the myth is that they are the reason behind the building constructing itself, but nobody knows whether Entity -8 is the cause of this.
Colonies And Outposts
Due to security, only one colony is allowed in this level
K.I.T.E
- Contains around 732 members
- Competitor of many other groups
- Very intellectual
Entrances And Exits
Entrances
- Sticking your arm in a glass plate that is found somewhere in every level
- Ending up here from reality
- Using a passport like item that can bring you here if you’re a staff member
Exits
- Venture too far away from the lab
- Use one of the many transporters around the level