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Level 358 is the 359th level of The Backrooms, found in 03/03/2022 by Fandom user MikeScpFan229.

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Survival Difficulty: Class 4
》Unsafe
》Unsecure
》High Entity Count

Description

Level 358 appears to be long, twisting, and possibly, infinite alleyway. This level will cause feeling of fear and nostalgia to every wanderer, which will enter this level.

The image of Level 358 taken from window of building.

The image of Level 358 taken from the window of building.

This level is stuck in nightime like Level 9, but not do dangerous as it. The alleyway of Level 358 has houses on both sides. All houses presumed to be empty inside. This level has medium amount of entities, including Hounds, Dullers, Skin-Stealers and Facelings. At sky of this level you can see lights, which looks like glowing windows of skyscrapers. At this level, cars are commonly seen towards the streets, it's highly advised to not go in cars, because as wanderer go in the car and close the door, the strange figure will be seen behind the wanderer's seat, causing wanderer immediately fall unconscious and teleport him to Level 22. At this level, you sometimes can see lightposts, benches, and trash bins.

Houses that aren't empty should be avoided at all costs, because all houses with furniture has anomalous properties. Different rooms have different properties.

Rooms

The kitchens

Danger class: 3 The kitchens in the houses usually contain different food and bottles with almond water. However, it is advised to not take any of these, because the fridge will change it's temperature to -30 C°, so wanderer will immediately die of hypothermia. Ovens are not so safe, because if someone will interact with it, the house will start to burn. House will reset back after a hour of burning. However, the nearest houses won't burn.

The bathrooms

Danger class: 5 The bathrooms are dead trap. If you close the door in the bathroom, all sinkholes will be blocked, and taps will start to fill the room with water, so wanderer will die of drowning.

The bedrooms

Danger class: 1 The bedrooms are safe, but don't try to sleep on the bed (It will make you fall unconscious and teleport to Level !).

The livingrooms

Danger class: 4 These rooms contain very big about of mold, so they cannot be explored without gas mask.

The balconies

Danger class: 3 The balconies are very dangerous, because as wanderer step on them, they will fall and, most likely will be result of death or big injuries.

Entities

As described before, entities on this level are Hounds, Dullers, Skin-Stealers and Facelings. Sometimes you may encounter a Partygoer.

Colonies and Outposts

There aren't any outposts on this level.

Entrances and Exits

Entrances

  • Sleeping on the street in Level 11 can bring you to this level.
  • Breaking the wall in Level 357 will lead here.
  • The garage doors in The Hub can lead here.

Exits

  • Cars will bring you to Level 22.
  • The buildings with flashing lights will bring you either Level 27 or Level 359.
  • Sleeping in the bedroom will lead to Level !, although it's not recommended.
  • If you encounter buildings with confetti, go in! You will be in our party!.
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Author: MikeScpFan229 Rewrite: MikeScpFan229

<Level 357|Level 358|Level 359>
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