Level 370 has 3 stages of the level, each have different contents and entities.
Stage 1:
Survival Difficulty: Class 2
Unsafe
Secure
Low Entity Count
Stage One Description
Stage One
Level 370 Stage One is a carpeted basement with a cramped ceiling, rotting wooden poles and musty concrete walls holding up a weak wood roof that has been poorly spaced out. The flooring is a stiff carpet with certain bits looking as if they are yet to be fully installed, usually having nothing underneath them but brick, the brick can be broken with ease and leads to stage -1, level 370. Black wires are spread across the walls, seemingly connected to above the roof, where lights shine through, all attempts to break the roof are unsuccessful yet there are areas where you can find holes or broken planks in the roof which leads to a large factory known as stage 2, level 370.
Stage One Entities and Items
Stage One Contains minimal resources and is terrible for inhabitants to survive here safely. Only objects found on the level have been broken or useless, only source of food is almond water extracted from the rotting wooden poles, safe to consume after boiled at 100°C. All other objects can be crushed and ground up, and mixed with almond water to make a biscuit like food, only recommended if the object has been cleaned.
Stage One Entities:
Outposts
None
Stage 2:
Survival Difficulty: Class 3
Unsafe
Unsecure
Medium Entity Count
Stage Two Description
Stage Two
Level 370 Stage Two is a Large factory landscape with small arch windows everywhere and metal roof that is poorly supported with glass walls here and there. The floor is usually rotting wood, but rarely you will find rooms with a concrete floor. The concrete floor areas are commonly covered in large puddles that consists of an unknown acid like substance, causing severe skin burns and rashes when fumes touch the skin, the acid can be consumed by boiling and then adding salt water, this makes it safe to consume but not recommended. All machinery in this stage is fully functional, most of which will not perform actions properly, commonly breaking themselves when activated.
Stage Two Entities and items
Stage two contains bottles and jars, containing unknown liquids that will most likely will hurt the person who consumes them. Kid toys can also be found in this stage, photography has been corrupted every time images of the toys are to be taken
Stage Two Entities:
Outposts
D.I.C (Decipher InCorperated)
Will happily give resources if you help them decode any unknown frequencies coming from below
Stage -1:
Survival Difficulty: Class 7
Very Unsafe
Unsecure
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Stage Minus One Description
Unknown entity on Stage -1
Level 370 stage -1 is an old brick walled basement most likely that of a pharmacy with a concrete floor and very few lights, making majority of the stage riddled with entities, unfortunately i couldn't get any extra information as i was attacked by an unknown entity, i managed to take a photograph of it before i escaped.
Stage Minus One Entities and Items
Stage Minus One has parcels and shelves scattered everywhere, most of the boxes contain nothing but empty medicine bottles and old documents branded with the name "Harvey's Super health store California". Certain rooms contain a water supply, i was yet to use one but was interrupted by the unknown entity.
Stage Minus One Entities
- Neyece
- Facelings
- Clumps
- Hounds
- Skin-Stealers
Journal
I have written on my experiences on this level, i managed to recover the journal, some words are smudged and unintelligible, here is my experience:
Day - 0 Preparation.
Day 0: I had seen "backrooms" on a reddit post and went to investigate, i had packed my bags and got ready to find my way to the backrooms, i had packed:
- Chargeable battery (solar)
- Tent
- Sleeping bag
- M1911 and Ammunition
- Kitchen knife & Swiss army knife
- Batteries
- Two Phones
- Journal (Incase i lost both phones i wrote down the days by hand as well)
- Pens
- Flashlight
- Muesli bars
- Water
With this i was packed and set off on my journey, i was unsuccessful until i was exploring an abandoned building and tripped over. I had woken up in the backrooms.
Day - 1 Exploration.
I had woken up on a level i had never seen before, i tried searching for it, yet i had no internet.
The Walls were old and moist, the carpet was as stiff as leftovers and the roof looked as if a child made it, chipped and rotting poles held up the roof. It was incredibly cramped and i had to crouch or crawl most of the time, some of the carpet was ripped, with brick underneath it. there were many areas that were too dark to explore even with a flashlight, i started to want to get above the roof as it was incredibly humid, yet, i could not walk, well crawl, anymore and set up to sleep.
Day - 2 Entities?
I woke up to screaming, i was confused and packed up quickly. I searched for the noise and quickly found out it was a skin stealer, they seemed to have killed someone and was taking their skin off. I was quick to run away, and was lucky to be undetected. i kept hearing the screaming throughout the day, i was still trying to get through the roof, only finding small holes, i wish i had brought an axe, this knife is almost useless...
I was tired once more and set up camp again, wishing i had brought more food.
Day - 3 Exits and Entities
I had woken up again, this time no screaming, i wandered for a while before spotting a smiler in a small doorway. i was lucky to not have my flashlight on and managed to retreat safely.
I keep on thinking i see an exit to this place, I'm following the wires on the walls, its not getting me far...
I wish i could get out this place, its making my head hurt...
Day - 4 Aches
I can barely walk anymore, my legs and back ache from crouching for this long, i can barely breathe because of the stench of the carpet... i just want to rest but my brain doesn't want to, it almost as if I'm forced to continue.
Day - 5 Forgetting
I don't remember why i thought this was a good idea, its just pain, i cant even remember why I'm still going... hopefully i get somewhere soon, somewhere different. i should've brought a camera, because these phones ones are broken... i shouldn't've gotten them secondhand.
Day - 6 Exit
I found an exit in the roof, just enough for me to get through. It lead to a large office factory like building, some windows, which means i can charge my batteries, and i don't need to deal with cramps anymore.
I tried exploring, but i could barely walk anymore than two rooms at a time, so decided to look at the structure of the rooms: The place was old with some chairs and desks, some random machinery and bottles on the floor.
Day - 7 Recovery
I managed to start walking again, and packed up. this place is eerie and awfully silent, every so often i hear faint footsteps, most likely facelings or some sort of entity... the machines here break when i activate them, as if something was removed causing it to malfunction or something... one of them gave me a bag of crisps. I am unsure if to eat it or not
I didnt find much, and im tired from all this walking..