The Ruins appear to be ruins of level 379. The clock can be found lying on the floor damaged. The area around the clock is glitchy and heavily unstable. Touching the clock in 90% of cases turn the wanderer into dust, but in 7% of cases it teleport's a person into The Timerooms. The last 3% results in [REDACTED]. There are entities called The Ones Lost In Time. They appear to be faceless humanoid figures, wearing ancient clothing. The entities are doomed to not be able to exit this level. They aren't hostile most of the time, but they will if you scare them. Noclipping here will lead you to The Dead Forest. But be warned: There is no confirmed exit out of The Dead Forest exept for going into The Fallen Glory.
The Dead Forest
The Dead Forest consists of a forest. It's tree's are gray, and unable to produce fruits, and lakes are full of hydrochloric acid. The air is filled with small amount of chlorine (1 ppm), thankfully, it wont kill you, but it's still recommended to get out of the area quickly. There are entities here called The Starving Wolves. They can't die of natural reasons (but they can be killed), so they are stuck to wander the forest, without any food. This makes them really aggressive. If you find any, it is recommended to stay away from them or to end their suffering (if safe to do so). They also are unable to reproduce, so thankfully there wont be more of them. To exit, you must follow arrows curved in the tree's. You will find a cave. Going through the cave will make you end up in The Fallen Glory.
The Fallen Glory
The Fallen Glory is a giant, destroyed ancient city. The buildings are mainly made up of bricks, but there are one's made up of oak wood. Rarely, The Ones Lost In Time can be found walking around in a depressed state. Any attempt of communication resulted in absolute failure, due to them running away. The air here does not contain chlorine like in previous zone, but it contains higher % of H2O, It is safe to breathe, of course. Old cart's can be found around the level's. You can't ride them, because they don't have their horses, but ones can be found in the zone. The zone is surrounded by giant walls. If you wish to go back to The Ruins, find a hole in it.
Colonies and Outposts
MEG Outpost Archaeologists
The Outpost is set in the first zone.
The Outpost is made of 11 members.
Open to trading.
The Builders
They live in and try to repair The Fallen Glory
The Colony is made of 37 members.
Open to trading.
Entrances and Exits
Entrances
Draw a circle in Level 11, and in the middle write CCCLXXIX. Then simply go asleep on it.
Exits
Simply go where you came from, and you'll come back to level 11.
Input Password
We-4ll-l1v3-1n-a-circle
Auto-filled cached password. Welcome, Gary.
Warning: Everyone in the Level 379.3141592 is stuck in a loop. The clock activated itself and started counting. It hit zero and restarted time on the level to when it activated. Now it goes like this forever. We however found a new zone: The artifact. Very little is known about this zone, the one who was researching this is stuck in a loop. The reports state that there are floating clocks around and an artifact in the middle. The artifact fires a giant beam in the sky.