Level 413 is the 414th level of the Backrooms.
One of the many ruins of Level 296.
Contents
Description
Level 413 appears to be an infinite plain, relatively Scottish-looking, with seemingly random placement of castle, town, and villa-like ruins. These stretch across the entire observed surface of the level, and seemingly have no strategic or defensive placement or position. They are almost never in one piece, and typically consist of one or two walls with no rooms except rubble on the ground. There are only two known maintained castles which still have entities in them. These castles have been simply named Castle A and Castle B by wanderers. The entities inside of these castles are rumored to be Facelings or some level specific entity, but have not been documented.
Besides the aforementioned castles there are no maintained or functional structures, as all of them are completely ruined. What ruined them is unknown, as there is very little wind in the level and no sign of attack. The town ruins and villas tend to have furniture buried in or on the ground. The ground is amazingly fertile, and no grass in the observed parts of the level is dry or chewed on. There are uncommon meadows of flowers, typically outside or located near the castle ruins. Outlining the eastern edge of the level is a beach, but there are no other edges to the level besides that. Castle B is located about two-hundred meters from the shore.
The eastern edge of Level 296, in the middle of a flower meadow with Castle B's right wing in the middle of the frame.
Colonies and Outposts
Due to the nature of the level, too many colonies or outposts exist in this level to list.
Entities
The only entities in this level are the knights that reside in castles A and B. They wear silver armor with eye and mouth holes, but have no face behind the helmet. It is unknown if they are Facelings or a level-specific entity.
They are hostile to anything that comes into the castle, and will either capture or kill any intruder. They do not leave the courtyards of their respective castles and will not pursue an intruder outside of that area.
An image of a knight outside Castle A. Photographer has been found to be alive, but wishes to remain anonymous.
Entrances and Exits
Entrances
- Going through a gate-like door in The Hub
- Opening certain games in Level 3999
Exits
- Swimming far enough on the east side takes you to Level 4000
- Getting captured by a knight leads to Level 38
Note: All the images are labelled Level 296 because that was what this level was going to be before it got made by someone else.