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Survival Difficulty: Class 3e - Environmental
》Unsafe
》Secure
》Non-Entity Hazards

Level 432 is the 433rd level in the Backrooms.

Description

Level 432 consists of a hallway, roughly 40 miles, being made of numerous colored tiles.

Wanderers who stay in this level for more then 10 minutes will start to feel tired, as if they've stayed up for 12 hours or more. Staying here for more then 60 minutes will make the wanderer feel paranoid, as if something was behind them. It is very hard to find others at this stage however. After a day, the wanderer will fall into a coma, unable to be woken unless brought to a different level.

Image of this level.

The affected wanderer, if brought to a different level, has a 5% chance to be transported to Level Dreamworld, a 1% chance to be sent to Level Dream, and a very close to 0% chance to be sent to Level -0 after 48 hours. The longer they stay in this level the higher the chance.

You may hallucinate in this level, compelling you to go through the holes on the top. It is recommended not to, as the doors in The Whiteout will disappear behind you immediately, trapping you.

Colonies and Outposts

As there is no way to get supplies in this level, and due to this levels properties, no colonies or outposts are set here.

Entities

There is no entities in this level.

Events

  • Blackout: An event where the sky turns black. The rate of tiredness will increase heavily, and you may be unable to be woken up even if brought to a different level.

Entrances and Exits

Entrances

  • Dream of a liminal space in Level 15 to have a high chance to be sent here.
  • Dream of a hallway in Level 431 to be sent here.
  • Find a tiled area in Level 2 and no-clip through it to be sent here.

Exits

  • Getting to the end of the hallway will transport you to Level 433, with the walls getting brighter as you go on.
  • Going through the holes will take you to The WhiteoutWD. Do not go through the holes.

Discovery

This level was discovered by a 17 year old M.E.G. explorer named Alex was exploring Level 2 when he found a weird looking tiled wall. He was skeptical at first, but ended up no-clipping through it to see if it lead somewhere different. He was sent here. He, however, died of starvation.

- 2017

> Open Author & Licensing Information
> Close Author & Licensing Information

Author: Random Person ON YT
Images:
Dream Hall.jpg by u/Hiko-v-.

Backrooms Levels
0 - 99

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100 - 199

100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199

200 - 299

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300 - 399

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400 - 499

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500 - 599

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600 - 699

600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699

700 - 799

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800 - 899

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900 - 999

900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999


Feel free to add more levels by clicking on the red links!


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