Level 433: "Corridors Upon Corridors"
Survival Difficulty: Class 5
Unsafe
Unsecure
Entity Infestation
Description:
Level 433 is a series of corridors that get progressively worse as you venture further. DanTheBean discovered this while trying to set up a base at Level 1002. While in this level, you may hallucinate and your sanity will randomly increase and decrease. There have only been 5 documented stages, Stage 4 and 5 being confirmed via drone.
Stages
Stage 1:
Stage 1 has white walls and a tiled floor. There is a black fog in this stage that flees from you when you get close. The only entities here are Adult Facelings, Hounds, and Dullers. Once you walk 100 kilometers in, you will be transported to Stage 2.
Stage 2:
Stage 2 has green walls with occasional pictures of other levels on them and a black carpet. If the walls turn black and the carpet turns white, run back to a regular point of Stage 2, because entities are more frequent in these areas. The entities of this stage are Insanities, Clumps, Dullers, Hounds, Smilers and Female Deathmoths. Walking 400 kilometers in will lead to Stage 3. If you find a box, it will contain either Almond Water or Cashew Water.
Stage 3:
Stage 3 is hotel styled and is very dangerous. Entities here include Skin-Stealers, Smilers, Female Deathmoths, Child Facelings, Insanities, Clumps, Dullers and Hounds. There are stairwells, which have been proved to teleport you to Level 54 via drone footage. Walking 800 kilometers in will teleport you to Stage 4.
Stage 4:
Stage 4 is very much unexplored and glitchy. The drone that explored this stage showed many different corridors. Some of these include:
Blue walls, red carpet
Black walls, black carpet
Corridors with fake windows for walls
[REDACTED]
The entities here are unknown, but they are probably much more dangerous than Stage 3.
Walk 2000 kilometers to teleport to Stage 5.
Stage 5:
Stage 5 is even more glitchy than Stage 4. Drone managed to get a picture of it and it showed super orange corridors that are dimly lit. Entities here are SUPER DANGEROUS AND SUPER ABUNDANT here. There are some fake orange windows. It is rumored that breaking these will teleport you to Level 7000.
After walking 5000 kilometers in, another hallway will be there, leading to Stage 6.
Stage 6:
Stage 6 is a school hallway with absolutely no entities. It's kinda like the calm before the storm. The doors are locked, but finding a unlocked door rumors to lead to Stage 7. Not much is known about this, since it has just been discovered.
Stage 7:
After walking through the door in Stage 6, you will find medieval-like tunnel. If you continue, you will find a small room with same medieval theme after 10 kilometers. There is currently no way out of this stage.
A photo of Stage 3.
Entrances And Exits:
Entrances:
A photo of Stage 6.
- The only known entrance is from Level 1002, where you can noclip to enter.
Exits:
- Find a blue corridor to enter Level -0.2.
- Go down a stairwell in Stage 3 to be teleported to Level 54.
Groups and Colonies
A photo of Stage 1.
There is one known groups and one known colony.
Hall Explorers
It is known as the only group in Level 433. They are very friendly, but unwilling to trade. They provide food and drinks, such as Almond Water, Cloud Water, Hot Dogs, and many more. If you ask permission to join, they will let you join. They have around 32 members.
B E W A R E
B E W A R E is known as the only colony in Level 433. They have at least 12 members. Half of the members is made up of entities. They are willing to trade and help you. They will make you befriend the entities and provide you medical supplies. They are very friendly.
A photo of Stage 5