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Survival Difficulty: Class 4
》Unsafe
》Unsecure
》One Entity

Level 461 is the 462nd level of the Backrooms.

Description

Level 461 is divided into 6 different floors, each with unique properties. The only way to get from a floor to a different one is riding the Train. Meanwhile, throughout the entire level, the Unguiana is hunting you. He never uses the train, but somehow manages to get between the floors anyway. Avoid him at all costs, an encounter with him means almost certain death.

Floor 1

The first floor looks like a laser-tag arena, with black-light spotlights swiveling erratically, two floors that are connected by a multitude of ramps and ladders, and a mutant frog monster trying to hunt you down. Ok, maybe that last one isn't part of a normal Frontrooms laser tag experience, but this is the Backrooms, and somewhere out there there's probably a whole level full of mutant frog monsters.

Anyway, if a spotlight catches you and you're wearing clothing that will brightly glow in black-light (like pretty much any light color), the spotlight will track you until you're about 50 feet away. This doesn't seem too bad, until you realize the Uniguina's vision is less color based and more brightness based, meaning he will see you a whole lot easier if you're wearing anything light. Black clothes are highly recommended if you're traversing the first floor, especially because trying to dodge spotlights in a 5 square mile laser tag arena while also avoiding a mutant frog monster is not fun. Not. Fun.

On this floor, the Train can be found beyond a door in the wall with an EXIT sign above it.

Floor 2

The second floor is a small, rectangular space. It has 3 rooms, one main one and 2 other you can enter through hallways. The only things in the 2 side rooms are a singular button on a podium in the middle of the room each, one blue, one green. No use has been discovered for them yet.

The main room has 4 games in the walls. They are all exactly the same game, throwing a ball into a skee-ball-like board. But there's a catch: living things cannot play these games. You see, if you are killed by the Uniguina in any of the floors, you are turned into a spirit. If you can manage to catch a ride on the Train (as the Conductor cannot see or hear you) to floor 2, you may play the games to try to earn your life back. You get 3 small, soft-ish, blue balls. If you get all 3 bulls-eyes, you can have your life back. BUT. You can only get your life back once. This should not be considered a back-up plan, as getting 3 bulls-eyes is very difficult, and you only turn into a spirit once.

The Uniguina never visits this floor, mainly because he knows that any living thing staying on this floor for more than a couple hours at a time starts to go insane, and after a few days, they kill themselves.

On this floor, the Train can be found through a hallway in the main room.

Floor 3

Other Floors

Hopefully I get another, similar nightmare tonight so I can get actually good floors.

Entities

The only entities on this level are the Conductor and the Uniguina.

The Conductor looks like a middle-aged white male, with black hair and blue eyes. He is wearing a train conductor's uniform; the main color is gray. If you find the Train, you may ask the Conductor to go to a certain floor. If it is 1-5, and the Uniguina is not currently chasing you, he will nod and take you there. If it is 1-5 but the Uniguina is chasing you, he will shake his head and you will find yourself near the Train Station on your level, but you will not be able to enter it for 5 minutes. If it is 6, no matter what, he will say no. If you ask about 6 again, you will suddenly find yourself in the same floor that the Uniguina currently is. If it is over 6, and you are being chased, he will say something about you being in a hurry, and kick you off. If it is over 6 and you are not being chased, he will say, "I'm sorry, I think you're a little confused. That floor doesn't exist." The Conductor will not leave the Train, no matter what.

The Uniguina is a humanoid, frog-like entity with hundreds of tiny spikes on his hands and feet that he can retract and extend at will (this is how he climbs walls and ceilings). He is completely black, and could be confused with a shadow if something in that shape was there to make one. He travels around the floors randomly, and relentlessly chases down anything that moves. He will only stop if he loses sight of you for over 15 seconds, or you are dead.

Entrances and Exits

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