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Survival Difficulty: Class 0
》Safe
》Secure
》No Entities Reported

Level 470 is the 471st level of the backrooms.

Description

Level 470 seems to be divided into work and break rooms, with little else. All areas of this level give people a sense of vertigo, with it being stronger the farther you wander. The level despite not having many people or any entities doesn't feel empty compared to other levels found in the backrooms. This is because of the diverse landscape that can be found in level 470. Level 470 is only consistent in the "work areas". The "rec areas", while called that, can resemble just about anything found in a town. The only difference that they dont look like people work in them.

A photo of the piles of wood found in level 470

Areas

Level 470 is not consistent throughout, and has been categorized into three areas.

The Majority of Level 470 consists of ambiguous but rugged rooms filled with Materials of Timber and metal, the rooms occasionally housing machinery, mostly lathes (a machine that spins material and cuts it with a fixed blade). This type of room has an unusual Carpet made of woven wires saturated with the same liquid as level 0. Almost all rooms in the work areas are indoors.

Level 470 Contains a second type of Area more diverse in character then the aforementioned. some of the rooms resemble rec-rooms, other a sort of garden, with variations in between. These rooms and areas have been shown to model themselves after scenes found in a town, It should be noted that most of these areas are indoors, similar to the work areas. Not that it is difficult to find a large outside section. Almond water as well as conventional food and drinks are sometimes found in these alternative rooms.

People who have wandered far enough occasionally find rooms wrecked and destroyed by a huge iron column. Areas Destroyed in this manner fall into the void, it is thankfully hard to find this column. Wanderers sense of vertigo is strongest next to the column.'

Evermart has a large presence here, the close proximity and nature of the level has developed level 470 into the lumber center of Evermart. The Evermart Store is regarded as the center of Level 470. Wanders report almost no sense of Vertigo in the Evermart.

Entities

Entities have not been reported on this level yet.

Colonies and Outposts

Poleturners

a small group of skilled laborers machining parts and wood handles for larger groups such as the M.E.G, and Evermart. They rarely except new members.

Entrances and Exits

Entrances

  • The Poleturners have a marked door in the Hub that leads here.
  • It is possible to noclip into this room from levels with similar settings.
  • Noclipping into a tree in level 71 can take you here.
  • Entering the lumber area of level 446 will take you here.

Exits

  • If you wander far enough you can end up on level 471.
  • If you stay in garden areas for long enough you can end up in the backgardens.
  • not leaving the evermart the way you came in will take you to level 446.
  • noclipping through the floor will lead to level 469
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