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Level 483.1 is a sub-level in between Levels 483 and 484 of the Backrooms.

CUIcon.png

Survival Difficulty: Class Undetermined
》Mysterious Properties
》Unknown Information
》Undocumented Entities

Description

M.E.G. Notice: It is not advised that anyone under any circumstances try to enter Level 483.1, as it seems it has a near-lethal effect on sanity and many other non entity-related side effects.

A picture taken by an experienced and prepared M.E.G. researcher in Level 483.1.

Level 483.1 is a strange sub-level where seemingly everything is painted white, similar in some ways to Level 483. Most unprepared wanderers who in the past accidentally found themselves in this level have died. In Level 483.1 sanity is decreased at astounding rates. In under 10 minutes with no almond water a wanderer is able to grow so insane to never recover. Most who reach such levels of insanity kill themselves. It is uncertain what exactly causes this insane effect. Some speculate that it may be the lack of colour, and a sense of being lost in a never ending and repeating nightmare. Others think that the walls may have something to do with this, and that maybe there is an invisible gas that just leaks out of the walls and drives people insane. Further research is currently being carried out through scheduled small group expeditions. The goal of these is to define what exactly causes the sanity problem, but for now, the best solution M.E.G. has found for this problem is hanging a sign in Level 483 telling wanderers not to go through the white door unless they have crazy big supplies of almond water.

Colonies and Outposts

Due to the nature of this level, colonies and outposts are unable to be established.

Entrances and Exits

Entrances

  • The only documented way of getting into Level 483.1 is through Level 483. Simply find a white door and go through it.

Exits

  • After entering, the white door will shut locked, and one will have to seek a green door to go back to Level 483.
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