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(Side-Note: Please dont hate on me for this, I'm just trying to do something for fun and make a level)

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Survival Difficulty: Class 0
》Unsafe if you're dumb
》Secure
》Devoid of hostile entities

Description

A crude drawing of 5005's layout.

Level 5005, nicknamed "The Distillery", is a somewhat small level Consisting of 3 rooms, with a hallway connecting them.

Rooms

  • Room 1 - This room is a 50 ft x 50 ft Room, appearing and functioning like a Factory. Some Faceling Workers occupy this room as well, but they seem practically robotic, only doing one thing and nothing else. It appears to be making glass, plastic, and metal bottles, but it's not advised to get too close as it's unusually hot, and you could fall onto the conveyor. The conveyor leads the glass bottles is produces to Room 2.
  • The second room of 5005

    Room 2 - A much smaller room, only being 10 ft x 10 ft. It's much more poorly lit than room 1. However, the conveyor seems to be running into a filling machine. (Not to be confused with a rinsing machine, Chocolates, or mints. [Yes, that's a HuggBees reference]) This filling machine, when destroyed, comes back within 2 minutes, and the number on the side increases by one. The Room is also filled with glass pipes, all filling into the filling machine, the liquid inside is reported to be Almond Water. Even if you manage to break the pipes, they seem to regenerate themselves when nobody is around. The conveyor Finally leads to Room 3.
  • Room 3 - A room 20 ft x 20 ft in area, which seems to be used as a storage area. The conveyor ends off here, disposing the finished bottles of Almond Water into the room. It is currently unknown how most of the almond water is in crates, as the almond water seems to just fall onto the floor when being looked at.
  • Hallway - A basic straight hallway with a T-intersection.

Colonies and Outposts

There is only 1 Colony in this Level.

Hoarders

  • As the name implies, they hoard some (not all) of the almond water produced and export it to other places.
  • Willing to trade the almond water for other goods
  • Non-Hostile until provoked.
  • Resides in Room 3.
  • 9 total members.

Entities

Worker Facelings

Entity Hazard: Class 0
》Entity Number: [Unconfirmed]
》Habitat: Level 5005

The only entity in this level, Worker facelings look like regular facelings, but each one wears the same uniform, and they dont seem to respond to anything. They also don't do anything except one thing, over and over, almost as if they're robots.

Entrances and Exits

Enterances:

  • Noclipping through the water fountain in Level 173 will lead you here
  • Typing "almwaterdistil" in the computer in The End will lead you here.
  • Entering a trapdoor in Level -99 has 10% Chance to lead here.
  • Finding a door near a pipe in Level -607 will lead here.
  • Hoarders may lead you in from other levels.

Exit:

  • Using the door in the hallway gives an equal chance to go to either Level 1009 or Level 173
  • Traveling through a pipe marked "Almond Water Waste" will lead to Level 1009
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