Contents
Description
Level 25 is a waterpark and hotel that is stretched out indefinitely. The waterpark section includes pools and windows that lead to the hotel section. It is decorated mostly by industrial lights and waterslides that vary in condition. This levels supply of almond water and food is sparse, hence it is recommended to stockpile both of these resources to ensure a greater survival chance.
The theme can occasionally change. It is theorized that the power goes out for an hour per day, and some pools are completely emptied. occasionally the slides can have holes in them and sometimes the windows are smashed.
When walking through the level there are sounds of people playing and water splashing; it is unknown where the sounds come from. the level mostly smells of chlorine. Avoid swimming in or drinking the pool water as it can be deadly. In the hotel or waterpark section. It is strongly recommended to stock up on almond water and food. As this level's supply is often contaminated and is very sparse.
The hotel area; which appears to have been built and furnished in the 70s-80s. These hallways also span infinitely with rooms on both sides. It is not advised to enter the rooms as entities reside in them. There are elevators scattered around the hallways that have a slight chance of taking you to [[[Level 26]]] but the elevators have a much greater chance of taking you back to [[[Level 1]]] or [[[Level 6]]]. So it isn’t recommended to use them. The elevators will also cease to work after one use.
Recommended Equipment
> It is strongly recommended to stock up on Almond water and Food before entering this level. As food and almond is very sparse. Whilst traversing this level it is recommended to get a coat aswell due to freezing cold temperatures at the waterpark.
Valuable Resources
> There aren’t any valuable resources that have been found on this level. The almond water supply is contaminated.
Recommended Actions
> it’s recommended to leave the level due to it being extremely sparse on resources. To move on, you must traverse the hotel. It’s recommended to be extremely careful in the hallways.
Rooms
The Lobby
The lobby is an area of the “hotel section” it is furnished with old wallpaper, fluorescent lights, chairs, desk, and 70s fixtures. “The dining area” is right off the lobby. It was the first section discovered and where you would normally spawn and is the safest part of the level. The reason why is due to the “Front Desk” entity who normally just sits there. But scares away all the entities.
The Dining Room
The dining area is a section of the “hotel” area and it has the feeling of a casual restaurant chain. With wood tables, warm lighting, wood paneling et cetera. All the tables are equipped with menus and salt and pepper. But please note that this area doesn’t offer any food options.
The Hallways
The hallways of the hotel are endlessly spanning hallways. With rooms on the side. And occasionally fitness centers and exits to the waterpark section of the level. These hallways have the highest entity concentration in the level. Especially smilers. This is due to the hallways being dimly lit and having many rooms to hide in, temperatures always being 68 degrees Fahrenheit and the endless concentration of rooms that allows the entities to hide easily. which means this section is the ideal habitat for most entities.
The waterpark is the safest section of the level. It extends infinitely as a wide hallway with windows on both sides. (The windows are the hotel rooms) The water on this section is unsafe to drink or swim in, almond water and food is often contaminated and sparse as already mentioned and the reason why this area is the safest is that it’s brightly lit and is very cold. (30 degrees Fahrenheit) Which is not an ideal habitat for entities.
Communities
Due to the nature of this level sustaining a colony for a long period is impossible.
Entrances
- Occasionally while going around [[[Level 24]]] you may spot parts of a ladder stacked on top of one another. Pushing this down will reveal that it is on top of a trapdoor, and the gravity will cause the ladder to uncurl into [[[Level 25]]].
Exits
- In the hotel's section find any red door in the hallways as it will lead to [[[Level 26]]]
- Use an elevator and you will be taken to either [[[Level 1]]], [[[Level 6]]] or [[[Level 26]]]