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Screenshot 2021-05-18 083755.pngLevel 518 "Your Local Pharmacy?

Survival Difficulty Class: 2 (Unsafe, Secure, Low Entity Count

Level 518 is the 519th level of the Backrooms. This level is a building that resembles a CVS Pharmacy location. With long isles that seem to have no end.

Description:

This level is a CVS Pharmacy location located in a building that seems to be from the mid 2000s. When you first enter, you'll see a prescription counter area that has nothing other than the counter itself, and 4 chairs. Inside this level are 50 isles which all have a length of 500-1,000 miles, depending on if you have good luck or bad luck. If you walk down these isles, you'll see shelves which all different kinds of medication, made in the form of pills or liquid. However, it is strongly recommended that you don't take these medications, as they are expired. If you take them, you'll become really sick and die within 30 days. When you reach the end of the long isles, you'll come across 10 check-out counters all lined up.

In some areas of this level, you find Almond Water, bags of chips, and gummy bears all safe to consume, and you is a good place to stock up on food and almond water if you plan on progressing through the backrooms. You'll also find some magazines that contain stuff related to the Backrooms. And on rare occasions, you'll find some lottery tickets on the floor. Scratching them will have the numbers 67482, 60012,and 43518. The reason for the same numbers is unknown. When you reach the end of the long isles, you'll come across 10 check-out counters all lined up. There's no employees or entities working them though.

Entities

While exploring this level, you're bound to come across 3 species of entities. Smilers, Skin-Stealers and Hounds. The three of them on this level can be passive aggressive or hostile. There's a 80% chance that they will appear in the isle you're walking down. If you see or hear them, run away in the opposite direction until their noises become faint, or until you can no longer see them. When you reach the end of the long isles, you'll come across 10 check-out counters all lined up.

Lottery Tickets

Like mentioned before, you'll find lottery tickets throughout this level with the same three numbers when you scratch them. If you manage to collect 100 of these tickets, you'll find a door in the floor. Going through this door will lead to the pharmacy's basement.

Level 518's Basement

When you find and enter the door in the floor, you'll end up in here. Once you're inside, the door in which you entered will disappear, meaning you can't get out through there. Apon entering, you'll be in a basement with concrete walls and floor. The basement stretches out for 300 miles. In this basement area, are shelving which has several boxes, wooden planks, and some metal pipes. Inside these boxes are either medications or plastic pellets. The entire basement has most of the lights either flickering or out completely. With only a few actually working. When exploring this section of the level, you'll be bound to encounter hounds, skin-stealers and smilers. But in the basement, you'll find them posing as employees of the pharmacy, wanderers, or sometimes even dogs. Do not approach them, as you will be attacked. In some areas of this basement, you'll see wooden doors. If you enter these doors, you'll end up falling through an endless void for 6 hours before landing in Level 3 or 6. To exit the basement, you'll need to walk the 300 miles to the end. Once you reach the end, you'll see a trap door above you. Exiting through it will take you back to the beginning of this level.(edited)

Colonies and Outposts

Pharmacy Medical Department: This colony consists of 10 people who were once staff members of the pharmacy before it no clipped into the backrooms. These guys are open to trading, as well as providing medical aid. And yes, half of the group are actual doctors and nurses, while the other half are just pharmacy staff.

M.E.G (Base Central): Base Central is an outpost that was built in this pharmacy. The people who are stationed here consists of 32 Armed M.E.G Members, who were sent to explore, collect data, and try to exterminate the entities on Level 518. Base Central is also sometimes open to recruiting new members.

Entrances and Exits

Entrances: If you fall asleep or pass out in Level 35 for 3 hours or more, you'll wake up in Level 518. On Level 117, you can find a door in one of the classrooms. This door is yellow, and entering it will lead to Level 518. If you enter a general store in the airport in Level 36, you'll end up in Level 518 if you spend 5 minutes or longer in the store.

Exits: If you walk out the front doors at the end of the long isles, you'll end up in Level 11.

If you find a purple section of the shelving an isle and you walk through it, this will take you to either Level 911 or Level 40. Although, there is only a 20% chance that the purple section will actually appear. Enter one of the wooden door's in the level's secret basement, and you'll fall into an endless void for 6 hours. Eventually, you'll land in Level 3 or Level 6.

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