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Survival Difficulty: Class 4
》Unsafe
》Unsecure
》High Entity Count

Description

Level 564 resembles an infinite restaurant that is notably unsafe. The level uses incandescent warm lighting for its lighting, creating a casual feel. During daytime cycles, there will be no entities whatsoever and food will be on the tables. During the night, the entire level will be in pitch black darkness and the level will be infested with smilers and hounds, it is advised to hide immediately. The cycle is the same as baseline. All food or drink digested during night will result in immediate death. This level features an effect where you cannot encounter any wanderer, and all wanderers who attempt to travel in groups will be separated from each other and all materials you brought with you will disappear from your hands.

The restaurant is ornate and looks similar to Level 5 in architecture. 50s-era music will play during the day. Food will automatically respawn on the table for breakfast, lunch and dinner, dinner also feature a dessert which is always chocolate donuts with white cream or custard, chocolate cream pie, bread pudding, devils food cake, or frozen custard. The foods effects vary by the wanderer’s desirability for the food. If a wanderer does not like the food, it will result in food poisoning. The symptoms are diarrhea, vomiting, and stomach problems. These effects typically resolve within 10 hours. Foods a wanderer is neutral about (the wanderer does not like or dislike) will be safe to consume and will have the same effects as food in baseline. Foods a wanderer likes will result in your heart suddenly stopping, then you will die. It is advised to choose foods you are neutral about and choose to eat to relieve hunger. The kitchens have no resources and the appliances do not work and cannot be used. The food on the plates (aside from the deserts that come with dinner) is completely random and unpredictable. The level during daytime can cause severe mental deterioration similar to that of Level 5 and Level 0. Hallucinations are common. Most commonly the hallucinations are:

A: Human speech with no particular language.

B: The music getting so loud it’s unbearable.

C: Something chasing you

D: Doors and windows that appear to lead to baseline reality.

The bathrooms are completely functional during the day. With plumbing being functional and the bathrooms are very clean. During the night. The bathrooms are bases for smilers. During the night, it is advised to hide anywhere you can hide. As entities will be looking for you. Do not move in your hiding place, stay still. All food you have on you will become poison during the night.

Colonies and Outposts

Colonies are infeasible due to the nature and difficulty of this level.

Entrances

Clip through Level 562 or kick the worms out of the way of Level 563 then walk through a crawl space. After this, you will crawl through a hole into Level 564. You can also enter from going down into a large ornate restaurant in Level 5

Exits

Find a staircase. Staircases are notably difficult to find. The staircase goes one floor up and one floor down. Going to the stair one floor up will always lead to Level 566. Going the stair one floor down will always lead to Level 5

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