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Survival Difficulty: Class 0
》Safe
》Secure
》Devoid of Entities


Description

Level 566 takes the form of a large area of dry grass that has an abandoned factory in the center. Although the level appears to be infinite, if one attempts to travel away from the factory, they will find that after a certain distance, they will remain in the same position relative to their surroundings, effectively not getting any further away from the center no matter how far they travel. The distance required to trigger this effect has yet to be measured precisely, but wanderers have estimated it to be about a mile long. Several buildings of varying architectural styles and states of degradation can be seen on the outer portion of the level, but they are impossible to reach due to the level's effect. Notably, one of these buildings, a weathered suburban house, can often be seen with smoke coming out of its chimney.

The factory in the center of Level 566 is constructed in a style similar to factories from the Frontrooms, particularly those used in the United States in the mid-20th century. The structure is made out of brick and has two chimneys protruding from the roof. The inside of the factory is notably larger and more advanced than the outside suggests, with large sections made of rusted steel and several unidentified, metallic materials. The machinery inside, while still very run-down, is also generally sleek, compact, and futuristic; more akin to those found in a modern factory.

Although none of the machines inside are functional, careful examination by members of the M.E.G. has suggested that they were used for the creation and alteration of biological organisms, as well as the manufacture of various organic products. All attempts by the M.E.G. to repair portions of the factory have failed, so its exact purpose is unknown.

Bases, Outposts and Communities:

There are currently no bases, outposts or communities in Level 566. However, due to the factory's existence and various documents found within, it is believed that there may have been settlements on this level in the past.

Entrances and Exits:

Doors unpredictably appear and disappear in various areas of the following levels. These doors lead to different parts of the inside of Level 566's factory and act as both entrances and exits. No other known entrances or exits are known to exist in this level.

  • Level 522
  • Level 123
  • Level 56
  • Level 150
  • The Must Yard
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