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Level 571.5: "Origin of Bathrooms"
Level 571.5 is a Sub-Level between Level 571 and Level 572.
Description
Level 571.5 is a Sub-Level that was discovered by the N.I.S. on . In Level 571.5 there are four rooms, Room 1, Room 2, Room Sunshine and Room Origin. Between each of the rooms there is a hallway that measures 3 meters wide and 10 meters long. In contrast to Level 571, you can use any type of light here. Currently, the N.I.S. is busy constructing a temporary lab in Room 1, because they need to do a lot of research here. Now to the specific rooms:
24.02.2022
Room 1
Room 1 is the best known and most explored Room in Level 571.5. It is also the room you will noclip into if you touch the towel next to the sink in Room 56 in Level 571. It is a medium sized Bathroom and According to the N.I.S. the area of Room 1 is 15 Square Meters. The liquid that comes out of the sink in this room is the same modified version of Liquid Pain that can be found in Level 571. Even the light switches make the same sounds as they did in Level 571. It seems like Room 1 is just like all other normal rooms in Level 571, but the real difference in this room is in the Bathub, which contains a collection of washed clothes. When you wear the clothes, you feel a sense of freshness and the floral smell of the clothes keeps almost forever. You smell this smell especially intensely on the pants. So this room is a perfectly place to be changing clothes, because you don't get this option so often in the backrooms. With no entities in this room and this one being the easiest to get to, the N.I.S. decided to set up a temporary lab in Room 1 to find out more information about that level.
Room 2
Room 2 is a small bathroom with a size of 9 square meters. This room is clearly different from room 1, because the sink is filled with normal tap water instead of the modified version of Liquid Pain. In an additional way, the lightswitcher does not generate the sound that the lightswitcher generate in Room 1, but it does not generates Light either. In its stead, the room is also a lot more dangerous, because if you finished drinking from the sink and you are still in the room after 10 seconds, an entity called Frighter appears on the other side of the mirror which hangs above the sink. It will freeze you in fear and then pull you into its dimension through the mirror. Since this room is too small and dangerous, the N.I.S. decided against building something in this room but still to explore.
Room Sunshine
Room Sunshine is an identical room to Room 2, but there are a few differences, for example that there is no mirror and therefore no frighters in this room. The water is again the modified version of Liquid Pain and the light switches again produce the sound. But probably the biggest difference is that Room Sunshine has a window opposite the door. Real light shines through this window, but most probably not from the sun. This room and especially the window is being analyzed by the N.I.S. right now. Recently they found an exit in this room, if you touch the edge of the window for 13 seconds, you will be noclipped to Level 571. By the way, if you touch the glass pane of the window, you will suffer severe burns. This room is very interesting, but since it is so small, the N.I.S. decided not to build a station here for the time being.
Room Origin
Room Origin is probably the most interesting but also the most unexplored room of level 571.5. Only one N.I.S. midmember has seen this room, since the door is always locked under normal circumstances. The mid member described this room as bright and he said that he felt free for a short moment. Entities could live in this room, but nobody knows that. The N.I.S., with the cooperation of M.E.G., is currently trying to open the locked door and establish an outpost in the Room Origin in the distant future.
Hallway
The Hallway is the center of this level and connects all 4 rooms with wooden doors. The Hallway has a wide of 3 meters and a length of 10 meters. When you turn on the light switches here, the bulbs on the ceiling produce a bluish light. Thus, it is the only room in this Level and in Level 571 that produces light.
Entities
Frighters
These shadow-like entities live in the mirror dimension in Room 2. At the moment, all known is that all who saw them have disappeared.
Colonies and Outposts
There is only one temporary laboratory in Room 1
Entrances and Exits
Entrances
- Touching the towel next to the sink in Room 56 in Level 571 will noclip you in Room 1
Exits
- touch the edge of the window in Room Sunshine for 13 seconds you will be hang up to Level 571
- In Room Origin could probably be an exit.