Level 615 is the 616th level of the Backrooms.
A photo of a small room found within Level 615, Zone 1. You can see a dark red slide and another slide leading below.
Contents
Description
Level 615 appears to be a water park slide that has barely any light and runs down for thousands of miles. It runs with water at the top of the slide, basically where you enter. These slides are usually about 1 meter wide and tall. Every 1000 meters down the slide, you will find a small room, which can be 10 to 50 meters wide and always 30 meters tall. These rooms usually contain tables, chairs, and rarely a control panel but they appear to only control the lights within these rooms. Many items such as Almond Water can be found here. The slides that lead into these rooms usually have a safe, soft stop so you will not get hurt. On the opposite side of the slide you entered, you will see another slide. These slides may be different colors.
Very rarely, you may see two slides. If one of these slides is a dark red, DO NOT APPROACH IT. Red slides should be AVOIDED and considered traps. Some of these dual slide rooms will have a slide with a sign that has a number. This number will tell you how many meters the slide will teleport you down. It is advised you travel through slides that do not have a sign, as sometimes they can lead you millions of meters downwards, which is where you DO NOT want to go.
Zones
Zone 1 -
This zone is the safest zone. It runs from the Entrance to 100,000 meters deep. This section only covers a fraction of the entire level. Rarely, you may see entities such as Smilers in rooms with their lights turned off. However, they can easily be avoided if you jump off the slide quickly and escape to the nearest exit slide or by turning on the room's lights. This zone has high wifi.
Zone 2 -
This zone should be avoided unless you are desperate for resources. This zone runs from 100,000 meters to 50,000,000 meters deep. Rooms become much less common, but have larger sizes and more resources. These rooms can be infested with Smilers, Hounds, Clumps, and/or Death Moths. These rooms usually contain 3 or more exit slides. Dark red slides are much more common. Lastly, rooms in this zone can contain Royal Rations, Almond Water, Liquid Pain, and extremely rarely, Super Almond Water. This zone has weak wifi.
Zone 2.5 -
This is a zone found within Zone 2. It runs from 49,950,000 meters deep to 50,000,000 meters deep. This sub-zone is surprisingly safe. However, do not be fooled. This zone is only here to prepare wanderers for Zone 3. This zone is jam-packed with Almond Water and all rooms have light. Your sanity will be restored somewhat in this zone. This zone has wifi power similar to Zone 1.
Zone 3 -
This is the last main zone of Level 615. It runs from 50,000,000 meters deep to 10,000,000,000 meters deep. Do not enter this zone at all costs unless you appreciate death. This zone is exactly like Zone 2, but almost completely dark and the water in the slide is very cold. The slides in this zone are 3 meters wide and tall. Sometimes rocks and nails can be found in these slides. The rooms in this zone are very large, and are infested with the entities listed within Zone 2. On top of these entities, Wretches climb through the slides. 85% of slides in this zone are dark red. Another thing about this zone is that sanity may drop quickly. This zone has only wifi local to this zone or Zone 2.5
Zone ? -
This is a zone found beneath Zone 3. It runs from 10,000,000,000 meters deep to 10,000,050,000 meters deep. All slides in this zone are black, but have lights. This zone is almost devoid of entities, but extremely rarely you may see a Frowner, but they avoid all Wanderers. Once you reach the end of this zone, you are greeted with a 10 meters wide and tall golden slide. This slide will bring you back to Zone 1, but will usually place you in a room with an Exit to a random, safe Level. Upon reaching this Golden Slide, you may find lots of resources. No slides with signs can lead to this Zone or Zone 3. This zone has moderately good wifi.
Entities
You may find Smilers, Hounds, Clumps, and Death Moths within Zone 2.
You may find all entities within Zone 2 and Wretches within Zone 3.
You may find Frowners in Zone ?.
Colonies and Outposts
There are 4 known colonies and outposts in Level 615.
The Dwellers of the Surface
- This group consists of 69 members
- This group lives within Zone 1
- They are peaceful to wanderers and may be open to trade
- Lead wanderers to the level exit if needed
The Dwellers of the Beneath
- This group consists of 48 members
- This group lives within Zone 2
- They are peaceful to wanderers and will give wanderers items
- Lead wanderers to the level exit if needed
The Dwellers of the Hellscape
- This group consists of 15 members
- This group lives within Zone 3
- This group checks in with Zone 2.5 every few days to contact M.E.G and for resources
- They are peaceful and will actively protect wanderers
- They will give wanderers valuable items if necessary
- Leads wanderers to Zone ? or Zone 2.5
M.E.G. - Golden Ticket
- This group consists of 107 members
- Most members are scientists, while some are guards
- This group contacts with The Dwellers every day
- This group mainly researches Level 615's properties, Zone 3, and Zone ?.
Entrances and Exits
There are currently 3 known ways to access Level 615.
- Finding a concrete platform within Level 147 that has a water slide entrance will bring you here.
- Travelling far enough through The Hub, you may find a sewer cap that will make you fall into the beginning of this level.
- Noclipping through a corner (usually between a wall and a ceiling) within a room of Level 7 has a chance of bringing you here.
There are currently 6 known ways to exit Level 615.
- Entering the Golden Slide will bring you to a room with an exit to a Random Level that is safe.
- Finding a room within Zone 1 that has a fancy 1920s door will bring you to Level 5.
- Entering a neon glowing magenta slide will bring you to The End, however this is extremely rare and almost never happened.
- Entering a dark red slide has a small chance to send you to Level ! if you have not been sent to the level already.
- Noclipping through a slide exit within Zone 3 has a very, very small chance to send you out of Level 615, however these wanderers have never been seen again so this is not advised.
- Finding an office door within Zone 2 will bring you to Level 4 or a building inside of Level 11