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Level 621: Sweet Sanity

level 621 is the 622nd level of the backrooms.

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Survival Difficulty: Class 2
》Unsafe
》Secure
》Low Entity Count

Desciption


Main Area|Area I

an image of this level, photographer confirmed alive.

Level 621's flooring is an infinite ongoing floating matresses, the air seems foggy and is made up of 67 percent evaporated Almond Water, making it both very hot and humid. Since the air in Level 621 is made majority out of Almond water, the level smells of rose and cream. Exposure to the air increases sanity very fast making it free of insanities. Between the gaps of these matresses seethes red mist as it was discovered to be evaporated Liquid Pain (Object 12), make sure you cover up wounds to prevent it getting into your blood. It is also advised to not stay in this level for more than a week since its very hard to breath and you may pass out after you stay for too long. It is also common to meet other wanderers here because of the fact that the spawn points are very clustered together, even though the level is infinite.

This level is the only current way to cure people in the late stages of becoming an insanity besides super almond water.

Area II

Area II is a complete different area as it seemed to be a decaying version of the main area, it is currently impossible to spawn right in area II. The air is less dense and is only made up of only 20 percent evaporated almond water. The matresses here are moist and dampened by an undetermined liquid. Mold spots and puddles are scattered around this area as well. Evaporated mold seethes through the gaps instead of liquid pain. Hostile female death moths are found here. To enter this area, you must wander "too far" from the main area. Clumps are documented to exist here. Not much information is known about this area

Entities

The only entities here are male and Female Deathmoths, both which are tamable and females aren't as hostile. Clumps are only documented in area II. There are some sightings of clumps in the main area but it is still undetermined.

Entrances and Exits

There are not many documented entrances to this level and some might be unreliable. One way to enter is manifesting yourself into Level 621 on Level 6. Another way to enter is to noclip through the ceiling in Level !, but this way is VERY discouraged as Level ! is not an ideal level to be in at all. Trying to go to Level ! is signing your own death sentence. You can basically enter this level by noclipping/manifesting through any level that includes the number six in it. However, the manifestation does not always take you here.

There is currently only one way to exit and it is to jump in between the matresses into in red mist. Make sure you cover up and hold your breath when doing so. This will take you to any difficulty Level 0 and sometimes Level difficulty habitable level but never from the level you came from. Doing this in area 2 will guaratee you 100% to a habitable level. this is not advised though, as it will require extensive cleaning to get rid of all the evaporated mold coated on your skin.

Colonies and Outposts

Besides the M.E.G. there are currently no colonies and outposts here as this is also a newly discovered level.

Note; This level is still being explored by the M.E.G. and many things are still undiscovered. The M.E.G. will keep this document updated.


Log 1. August 21st, 2021. by a member of the M.E.G who discovered this level


I fell through the floor of level 6 while trying to reach level 7, I'm not sure where I am, but I'm thankful I'm out of Level 6, it was getting to my head. The level is very hazy, my eyes hurt from the humidity of this place causing me to squint. I can't see much but so far, I think I am safe. The flooring is also very unstable and soft, I fear falling into the abyss of red mist between the gaps of the floor. My radio fell somewhere back in level 6, I hope I can reach contact with the team soon.

Log 2. September 14th, 2021. by a member of the M.E.G who discovered this level


I've been wandering around this place for a while, The only entities I've encountered were death moths, they are surprisingly docile. They all seem tamed. A few hours ago, I slipped on a puddle, when I reopened my eyes, red mist became blue-green. The air seem to also cleared up a bit, it isn't as hot, I didn't need to squint anymore. The soft flooring here seems to be decomposing, many green spots appeared on the ground too. I figured that I should avoid them. I hope I'm close to finding an exit.

end of log_

The member is now safe and hospitalized in M.E.G. base Alpha


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