{{Backrooms: Level [63529]: "[Nyctophobia]"}}
{{Class [4]}}
Level [63529] is the [63529th][st(if [#+1] ends in 1),nd(if [#+1] ends in 2),rd(if [#+1] ends in 3),th(if none of the previous cases apply)] level of the Backrooms.
Image of level 63529. Photographer presumed dead or insane.
Description
Level 63529 is the 635,230th level of the Backrooms. It resembles a empty warehouse, with the space in it being infinite, streching on forever. However the level does appear to sort of "glitch out" the further away you go from where you go. Because of the features of this level, wanderers have nicknamed it "Nyctophobia". As the name suggests, the level triggers fear of the dark. Do note that no light sources work on this level. There are a few sport related objects, but these are fake, as touching one will result in it immediately dissapearing into nothing. Doing so also has a chance to send you to Level !,
The chance of it sending you to Level ! is low, at a 0.25% chance to send you to it. The effects on this level are very hazardous, and are fast acting, affecting you in about 24 hours and 3 minutes. It is recommended that you leave this level as soon as possible. The aforementioned effects happens slowly, leading to a slow, gruesome death. The first effect is immense fear, with the wanderer suddenly feeling very intense fear of the dark, This also affects people who did not have the fear of the dark beforehand. This typically happens upon 1 to 2 minutes of entering the level. After 4 to 7 minutes of being in this level, you will begin to hear, whispering voices, sounds and screams emanating from the infinite darkness. Very much alike to Level 6 this level causes extreme fear and paranoia, deteriorating the sanity of wanderers. Unlike Level 6, the sanity deteriorating effect is amplified, with some even hallucinating swarms of entities chasing them. Causing many weak-minded individuals to lose their sanity. Almond water is essential if you want to leave this level. Almond water nullifies the sanity loss for another 3-4 hours, depending on the quality of Almond Water. Windows will appear at random, showing people the wanderer loves and is close to, accelerating the sanity loss by a large margin. Almond water does not nullify the sanity loss from the windows, so the best option is to probably just look downwards.
The only sources of light here are glowing neon exit signs that can be found at random intervals. These exits are traps, Walk into one and you will be sent immediately to The Void.
Entities
[Entity Name]
Smilers are native to this level. If you see one, DO NOT APPROACH IT. Doing so spontaneously makes more appear and attack you.
Discovery
[Introduction]
[Log]
[Ending Summary if necessary]
Colonies and Outposts
Due to the design and effects of this level, colonies are not able to be formed.
Entrances and Exits
Entrances
Exits
- You're really that desperate to escape? There's an arcade machine here somewhere. If you find it, we'll let you play a game!
Author: [[User:[Author's Name]|[Author's Name]]]
Rewritten By: [[User:[Rewriter's Name]|[Rewriter's Name (if applicable)]]]
Image: [[Image Link] [Original Image Name]] by [Image Creator] is licensed under [License (CC0 if it's your image)], edited by [[User:[Editor's Name]|[Editor's Name (if applicable)]]]
| Backrooms Levels | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|