Backrooms Wiki
Advertisement

CVariableIcon.png

Survival Difficulty: Class Variable
》Varying Safety
》Heavily Unstable
》Diverse Entity Count


Level 660 is the 661st last level of the Backrooms. that you'll ever enter.





home.

Description

Level 660 resembles that of a traditional public high school chemistry lab, with the exception of it lacking any sort of natural lighting (windows, etc.) and having various, unknown rooms. Most rooms contain boxes of vials and other scientific equipment, but some may be homes to entities if you are unlucky; meaning that putting your ear on doors and listening carefully may be vital for your survival.

Level 660 is known to sporadically and without reason kill wanderers; with the most common methods being internal combustion or instant paralyzation/brain death. Victims often exhibit an IQ under 94-101 and/or generally do not enjoy learning any of the STEM fields. They don't deserve the blessings of science. While meeting these requirements does not immediately make you susceptible to death, those who do are recommended to avoid entering this level. Because the world of knowledge does not need you. These properties are not the only things, as the level may change its danger level depending on its preferences.

Those who are scientists, are studying to be involved with any scientific corporation, or generally enjoy lessons such as mathematics, physics, and chemistry are unlikely to die in this level; as entities are almost always either docile or non-existent. However, it is significantly more difficult to exit, as Level 660 will constantly shift its

They are grateful. Those who do not meet any of the above requirements will most likely face death or be injured during their stay.

Entities

The level has no specific entity types, as previously unknown entities may appear without warning. However; the most common known entities are Dullers, Death Moths, Clumps, and Skin-Stealers.

Entrances and Exits

Entrances

  • Noclip while in Level 0. This is extremely random and more uncommon.
  • While in Level 88.2, exit the school bus and you may wake up here.
  • Close your eyes in level 99 and you may wake up here.

Exits

There are four known exits from Level 660.

  • During your stay, create any chemical using one of the vials to be teleported into Level 0 or The Hub.
  • Break a wall and pass through it to enter Level 2.
  • Successfully solve an algebraic equation that you did not know the answer to prior to be teleported to Level √2
  • Destroy a piece of equipment intentionally in order to be teleported to level 362 or Level !


Advertisement