Level 66 is the 67th Level of the Backrooms. It is right now an unconfirmed level.
NOTE: This level's page was recently modified from the original version after some guy in The Beginning added a WW1 base in here.
Contents
Description
The corridors
Level 66 appears to be a vast run-down WW1-style military base located in a swampy area. There are large puddles of water that can be found often.
In the middle of the level is a large courtyard area, that contains old defunct mortars and a large pond in the center. It is difficult to navigate this level, since all the halls look the same, you may easily lose your sanity. Drinking enough "Almond Water" will assist you.
The puddle of water seems to be able to drive you into, and become an Insanity, so it is not recommended to drink it.
It is possible to find a small room, while this place is mostly empty, with a table, bed, and one old photo of Army Soldiers from the 1900's, you can find an area in which a cargo plane has crashed into the building. In the plane, there are old supplies, with mostly old food and old, aged out Almond Water. Both are not safe for consumption, of course, this being because the contents have expired.
You can also find weapons, along with gas masks.
While wandering through the level for a few days, a siren will play for a few minutes. The source of the noise is unknown, and after the siren stops, no ambiance can be heard at all.
Entities
•This level is heavily swarmed with entities, instances are Death Rats, Insanities, Skin-Stealers, Camo Crawlers, Bloodstalkers, Deathmoths, Human, and The Alligators.
The Alligators
There is a Alligator Entity that lives in the pond, which remains unnamed. This entity will act like a normal gator, however, it enhanced by being faster, stronger, and covered with spikes on it's back. It is very dangerous, however, it gets distracted by the Death Rats, so simply move towards one. It is advised to avoid the Alligators.
The Human
Some time after, you'll see a strange entity, which resembles a human wearing a 1920's era uniform, equipped with a gas mask. This entity will stare at you from far, however, if you walk up to it, the entity will walk away, and seemingly disappear.
After this, you can hear planes in the sky, but non have been reported visible. After a few weeks, explosions can be heard, and gas will consume the building. This gas is dangerous, and is not safe, please avoid it at all cost.
The Exit Points are not effected by the gas, and this is where the gas makss from the Crashed Plane may come in handy.
During this phase, the Alligator entities will be much stronger, this time having gas emitting from it's body. During these events, the Gas Masked Entities will be in groups, running through the narrow corridors. Any attempts to distract these entities will result in failure, unless physical interactions are made.
If this happens, they will all head towards you in immense speeds, grab you, saying words along the lines,
"Come with us, this place is dangerous!"
"Come over here, you need help.”
“Stay calm, don't panic.”
"Don't worry, everything will be alright." More similar to this may be said.
After this interaction, you will be sent to "Level 14". This is all the information that the M.E.G. "Team Sus", has discovered so far, more information will be posted when more is found.
Colonies And Outposts
M.E.G. (A.k.a The "Major Explorer Group") "Team Sus"
- This team was created to explore this level.
- Previously had a base near one of the exit points.
- Discovered most of the information on this level.
- They assisted survivors and wanderers in need on this level.
- They previously were open to trade.
[This group no longer exists, as they have all become Insanities and are extremely dangerous.]
Entrances and Exits
Entrances
- You can enter Level 66 by going too far into Level 34 or Level 10
- Drowning in Level -66 has a chance to take you to Level 66.
Exits
- Exiting through the entrance gates in Level 78, where in all cases you will notice everything turning into the corridors slowly, and the air getting thin.
- Wander far enough until the walls starts to turn purple, and then stay in that area long enough to enter Level 26.
- It is possible to exit Level 66 by finding an exit into the surrounding swamps with a long road deep within 66. If you follow it, you will end up in Level 11. However, be wary as the swamps contain fog that hides numerous entities.
- Attempting to drown in the water will send you to Level 2251.
- One of the crashed cargo planes will contain a brown sleeping bag. Sleeping there for a few hours will transport you to Level 925. It is important that the sleeping bag has to be brown. Any other color will not work or may even harm you when you sleep in it.
- Finding a knife will bring you to Level 369
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