Revision as of 21:15, 10 April 2022 by Egglord1(Message Wall | contribs)(Updating categories: replaced Mythic Levels with Unrestricted Levels (automatic))
Level 682 is a small town that has been flooded with brown dirty water. Level 682 contains many things, such as houses, trees, cars, and much more. Level 682 is very large and vast, as escape from the level has shown to take many days, and even weeks. Entering houses in Level 682 is nearly impossible, as all of the entrances have been blocked with water (entering windows is possible, but this is very hard to do).
The water in Level 682 has proven to be dangerous, as many aquatic entities swim beneath the depths. Also, from wanderers who have either entered the water willingly, or accidentally fell into the water have stated that there is no floor, and the trees, buildings, and water all stretch infinitely below. This has not been confirmed, but is possibly very true. Traversing this level has been proven to be difficult, as wanderers must use sunken cars and structures to progress forward.
Submerged Hell Event
Level 682 goes through an event when the sun starts to set, and lasts all the way until the sun rises. During this event, the water will begin to start creating large waves, these waves are very destructive, and have caused entire houses to collapse. While this is happening, a new type of aquatic entity exclusive to Level 682 will emerge from the depths of the water. These entites have no names, but are described as slightly humanoid. These creatures are white in color, have long bodies that end in an eel-like tail, two arms with five sharp-nailed claws, and no faces, except for a wide mouth lined with rotted razor sharp teeth. These entites will leap out of the waters and attempt to attack wanderers, and try to get them to fall into the water. After getting a subject into the water, these entities will attempt to drag them down to the dark depths of the waters.
Entities
During the day, the entities that live within the waters of Level 682 are Yosters, Dythels, and Sark Crabs. During the night, the only other entity are the unnamed humanoid entities
Colonies and Outposts
There are no known colonies or outposts on this level.
Do's and Don'ts
Do's:
Try your best to stay out of the water.
Plan out every jump.
Take a break if needed, just take short breaks.
Prepare for a Submerged Hell Event.
Don'ts:
Do not enter houses under any circumstance.
Do not enter the water.
Do not take shelter ANYWHERE.
Do not go toward the waves.
Do not approach an unknown entity.
Entrances and Exits
Entrances
Escape Level 681 to enter this level.
Find a submerged metal structure in Level 7 to enter this level.
Jumping into a puddle in Level 8 has a chance of taking you here.
Entering a house in Level 10 has a chance of taking you here.