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Level 6 is the 7th level of the Backrooms. This level is widely considered by most to be very dangerous, but not as dangerous than Level 3.
Description
Level 6 has been traversed by few, and survived by fewer. Many do not set out to enter Level 6, rather stumble upon it when traveling too far into the boiler in Level 5. Only a small amount of documented information is currently available, and only 2 photographs have ever been recorded.
Level 6 is entirely devoid of all natural light. However, items that produce light such as flashlights, lighters, and lamps still give off light and can be used to investigate. Even though it's possible, not many explorers stay long enough to report notable findings.
There are rumored to be no beasts in Level 6. Many believe that the monsters on Level 6 are not physical, but rather a general atmosphere that "lets out the ones in your head". As previously mentioned, some believe that this level is an Entity itself, though this is not proven.
Colonies and Outposts
There are no known Colonies or Outposts on this level, it is nearly impossible to have a permanent one as of the dangerous screams and visuals.
Leaving Level 6
The specific method for exiting Level 6 and accessing Level 7 is unknown, however it seems just traveling through Level 6 for a prolonged period of time is the way. The only other ways are simply to turn back through the boiler once you reach the level and traveling too much to find a door which leads to Level 7. You can also trip and sometimes fall into Level 6.5. You can also get here using the Debug Room.