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Level 7.8 is the 8th sub-level of Level 7.

CUIcon.png

Survival Difficulty: Class Undetermined
》Come on, go in
》If you're too scared to come in
》we'll go together.

Overture

Description:

Level 7.8 appears to be a large, open field, seemingly devoid of any large swathes of vegetation, with a minimalistic barn in the center of it, alongside multiple paths leading to it. The barn has an overall derelict appearance, with multiple large cracks and seams on it. A set of two white, sliding doors accompany the entrance to the barn, with multiple windows on the front and back sides of the barn. Accounts of Level 7.8 describe it as having an almost blinding glow to everything in it. This effect also applies to photographic devices.

Intermezzo

Wanderers have reported hearing voices to "enter 'it'", referencing to the barn in Level 7.8. These voices are not to be listened to, as wanderers who have entered the barn have been described to either never return, or sprint out of the barn in a hysteric fashion, nude, and seemingly headless. These crazed wanderers are classified as entities, and should, if possible, be immediately dispatched by any means. They have been seen running in a completely straight path away from the doors. Anyone who approaches within approximately two meters (~6.6 feet) of the barn's entrance are to be immediately incapacitated and or killed, as they are considered to have been infected by the psychological effects of Level 7.8.

Level 7.8 has been described as dreamy, most likely due to the visual effects it has on wanderers, although surfaces within Level 7.8 allegedly feel soft and flexible, despite being completely solid. This is, likely, one of many psychological and physiological changes caused by Level 7.8.

Entities

As described earlier, such crazed wanderers and "infected" people are considered entities, and are to be quickly dispatched.

Menuetto

Colonies and Outposts

Home

  • Enter the barn.
  • It's safe in here, you know.
  • Come on, we're waiting.

Entrances and Exits

Entrances

  • Touching a soaked photo of a flower in Level 7
  • Finding a small patch of grass in Level 8 and then either smelling or eating it.

Exits

  • Attempting to break one of the windows of the barn will lead to Level 10
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