Backrooms Wiki
Advertisement

Editor: Falconer Sammy (M.E.G Agent)

ORIGINAL AUTHOR: SkillClassNoob (M.E.G Personnel)

Level 7559: "A Normal House"

C1Icon.png

Survival Difficulty: Class 1
》Safe
》Secure
》Minimal Entity Count

Level 7559 is the 7560th level of the Backrooms.

Description

Level 7559 appears as an ordinary family house with what seems to be decoration from the early 1990-2000s.

At first, the level seems to have only two floors with a single staircase. There appears two be 4 rooms on the first floor, being the kitchen, the bedroom, the family room, and the living room. There is the weird noise of a clunky ceiling fan throughout the level, that is practically deafening in parts of the level. This level strangely has indestructible walls, with virtually no escape to anything outside the windows.

The kitchen

The kitchen looks like a normal 1990's kitchen with one wooden table, 4 chairs and, 1 chair dissimilar to the others. There was only one chair without the same pattern as the others. There is also a black stove, a white refrigerator, counters, cabinets, a sink, a microwave, and garbage cans. Most of the things in the kitchen are a golden-brown shade, with a darker brown wall trimming. The wallpapers are a paper tiling with a pattern of fruit. The sink seems to work functionally as a conventional sink, but when turning the hot water all the way up, the water slows down and some say their thoughts were cleared and replaced with a picture of a beagle with traces of basset. Upon looking at the fridge there is a right and left door. The left door presents a freezer, but the unsettling part being the freezer is full of Totino's pizza bites. Reports show no effects of eating these cooked, and you can even eat the pizza bites frozen, and they will taste still warm and as flavoring as cooking them. At the event of eating all the pizza bites, they will be gone, until you blink. Once you blink and there is no more pizza bites left, they will all reappear. Opening the right door, you will find a fridge full of almond water and what seems to be the food of ones' desire. Studies have shown that this isn't actually a food, it's a substance containing a small trace of methanol, oxygen, and high levels of sucrose, and an unidentified chemical that produces infinite optical illusions that can change due to the viewer's mind. Ingestion of this substance is not recommended, and has caused spontaneous combustion and extreme stomach pain within 5-200 hours. It does not always cause these reactions though, so do not use the substance as a food source. The almond water is completely safe to ingest though, and can regenerate only every 48-72 hours. The microwave in this area also works likes a conventional microwave from the real world, with no unnatural properties. The fan noise of this area is almost moderate.

The bedroom

The bedrooms consists of a floor of pink wool, with coffee stains, dust bunnies, and spots of no carpet. The bedroom also contains a king sized bed, and an old computer. The old computer sits on the floor and runs a version of what seems to be MS DOS (Microsoft Disk Operating System). If the computer is used, there is seemingly endless memory. There is a mirror behind the computer that displays everything upside down, and if touched, the mirror will feel sort of sticky and immensely cold. The walls are concrete painted white, and the fan noise in this area is quiet.

The living room

The living room is the largest of the rooms, and connects the staircase, family room, bedroom, and kitchen together. This room has a completely different floor than the rest, being the floor is made of a more modern wood plank tiling. The walls are the same color as in the bedroom. This is the part of the level with the loudest fan noise. There is 2 couches in this room, one with 4 cushions, and one with 2. They appear to be torn and uncomfortable, with a rough feeling to them. They are an unsettling grayish-green color, with dark brown and black spots. There is one table in the very middle, and appears to be a cheap black plastic table. There is 3 chairs, with the same pattern as the ones from the kitchen. The chairs are actually moving, in a in and out motion, but it's so slow you wont notice it. There is papers stacked on the table, with no words or anything on them. M.E.G has even tried black-lights on it, but nothing is there. The floor of this area appears to also have hairballs of dog hair and dust scattering the floor.

The family room

The family room is connected to the living room by a small staircase made of brick, and only 3 steps deep. There is a recliner chair made of a smooth grayish blue tinted wool, and a 3 cushion sofa with the same color and material as the recliner. There is a modern light brown table in the middle with dim yellow lights illuminating the area. There is an HD TV on the farthest wall from the staircase, and it appears to work fine, but can only use DVD's which can be found on a shelf to the left of the TV. There is a surround sound system, a DVD player, and no cable management, There is also a toy box to the right of the TV, but when looking inside you can find supplies like guns, food, and almond water. The fan noise is moderate in this area of the level.

The second floor

Upon going up the stairs in the middle of the living room, you will find 2 rooms to the right and left. The left room will present an empty bedroom, with a floor similar to the floor of the living room, but in a very light tan color. The walls are painted a very light grey, and windows showing a backyard. This room only has 1 closet. The room to the right presents a standard kids bedroom, with a tan, stained floor almost as a recolor of the carpet of the bedroom from the first floor. There is toys and blankets present on the floor, and reports show noises of children (presumably ages 9-12) playing when you play with the toys. There is a TV in this room, a bunk bed, and a closet. Entering a closet on the second floor will bring you to a "house above" and sleeping in a bed on the second floor brings you "down a house". Each "house" is an exact replica of the one above or below, and the higher you go in houses the heavier the air gets, and the deeper you go the darker it gets. There is estimated to be 160,000 houses going in each direction, but some Wanders believe it's infinite. You can also see which house you are on by looking at an alarm clock that appears on a shelf near the bunk bed of the "children's room".

Entities

Due to the nature of this level, these entities become friendly and safe, but the deeper you are the more hostile they can get.

Facelings

There are mildly certain facelings that can come out of random holes generated in the family room:

Mom Faceling: The mom Faceling appears to be real, but when someone tries to touch it, it will disappear. They will tend to the house, but they don't actually clean or wash anything. Rarely, she offers anyone with a meal consisting a freshly made Beef Wellington and Almond Water. They appear to be approximately 35 years of age.

Sister Faceling: She offers any child Wanderers or other children candies and toys, and approximately 6 years of age.

Son Faceling: He offers a CD-ROM of a game named Half Life, Counter Strike,Day of Defeat, and Sven Coop. However, these games are not the Steam version, it is World Opponent Network version (HALF-LIFE 1.1.0.8 and CS 1.1, CS 1.3, CS 1.5, Day of Defeat WON version or Sven Coop 1.0), and he can be spawned with you in multiplayer if you play one of these games, and his name is UnidentifiedGaming500, but this account never exists on any of HALF LIFE account servers (both WON and Steam). He also offers to send a friend request on your Steam account (if you have one.) Attempts to trace his Steam account have been unsuccessful. They are and approximately 8 years of age.

Smilers

There are Smilers in this level, but they only spawn around -20,000. This means after sleeping in a bed on the second floor 20,000 times, you will reach house -20,000 and you will be greeted with a Smiler.

Dead Hands

If the Son Faceling asks you to play Legend Of Zelda: Ocarina Of Time on his PS4 console, do not accept or it will summon a Dead Hands. This only happens at floor -50 and below, though.

It is proven to be impossible to go insane on this level, making it great for stocking up on items.

Entrances and exits

Entrances

There is many entrances to this level. One way to get to this level is by screaming "Home, sweet, home!" 3 times in any level that has association with houses, children, or education. The name of a level even counts as an association. Some levels were you can do this include: Level 33, Level 9, Level 147, Level 168, etc... Another way to get to this level is through is by having a good time in Level 43, where you will then be instantly sent to this level.

Exits

You can exit this level by reaching either house 160,001, or house -160,001, but both of those will be hard since you either will have a hard time breathing or a hard time seeing, and also dealing with smilers. A study shows eating the pizza bites of specifically house 30 will allow you to have normal air through any + level.

Habitability

You can live here easily, considering nothing can harm you by just wandering (unless your counting going to the - houses). M.E.G recommends staying on floors 0 - 20, but stay on the lowest possible unless there is to much inhabitants there. You can survive off of the pizza bites and food from a Mom Faceling, and getting items from the toy box in the family room. You can sleep in the bedroom of the first floor, so you don't go down, and a bathroom that is in the kitchen.

There is no M.E.G bases here, but there is a trading group here dubbed "The Housemaids". This group is very friendly, and even will help you along the backrooms. This level is called the home of about 10-15, though more people may be here dead in the - houses.

Advertisement