Note: This page is coming along now, and soon there will be pictures added in. Logs of the Wanderer's findings have been provided to a nearby M.E.G. base and will also be added soon.
Thank you for not deleting this page, and I will appreciate it if you continue this action. :)
Contents
Description
Level 774, now properly referred to as "The Vineyard" is pictured as a small vineyard and winery with a house and barn stationed near the center, inhabited by humanoid entities known simply as "The Farmers". The vineyard, upon interrogating the entities, is 3 years in age and almost ready for the first harvest. A measurement of the property was made, concluding that the vineyard is 3.5 acres and the property is 8 acres. The property is surrounded by a tall deer fence made of 16-gauge wire in order to ward off herbivores from touching the grapes. Exiting via the driveway is not suggested, as other (seemingly hostile) entities have been observed outside the premises. The driveway gate is locked at nighttime to prevent intrusions. The Farmers are kind enough to provide a room for the Wanderer trapped within the level, so as long as they remain within The Vineyard, any Wanderer will be protected. There are four seasons, very similar to The Frontrooms, which helps with the life cycle of the grapevines.
The terrain outside of the property consists of more farmland, with fields in the northwest that lead back to the prior level a Wanderer came from. This is a proposed as an escape or travel method for people coming from Level 10, easily allowing for supplies to be traded. However, if the level that a Wanderer came from has a higher classification (hostile territory), it will lead them back there anyway. A road is found just outside the property, which the Farmers claim leads to a nearby town where they gather farming supplies for their business.
The Farmers, when asking the Wanderer for help, said that if they weren't comfortable with farm work, could leave the level by following one of the vineyard rows (numbered 1 through 50) to be transported to the level corresponding to the row's number. For example, walking next to Row 15 will eventually teleport them to Level 15. Accepting the Farmers' work offer will stop this from occurring in the future, so as to prevent a helper from being teleported away while working in the vineyard rows.
The vineyard itself is young and diverse, containing 7 varietals of grapes (Chardonnay, Pinot Grigio, Sangiovese, Riesling, Barbera, Treminet, Baco Noir) that grow both in the front and back yard. The first Wanderer to come here was not the best at dealing with agriculture, but accepted the offer for fear of being taken to a more dangerous level if they refused. However, over the span of a week, they reported increased work ethic, relaxation and skill. It's possible that this just came as experience, but could also be due to the level having unique properties that are still unknown. A log from the Wanderer was provided to M.E.G., but is yet to be added to this page.
Entities
As mentioned in the description, there are 5 entities present on this level, who call themselves "The Farmers". They appear to be an average American family who claim to have started a winery and vineyard business a few years prior. They're friendly to Wanderers, expecting that they help with the business in return for lodging in the farmhouse. More detailed information will be provided soon on an Entity Page concerning them.
There are common entities outside the premises; Hounds have been heard and Smilers have been seen lurking outside. However, they appear to be warded off by the large light posted at the top of the barn. Also, the Farmers own a shotgun and Olympus, the family dog, is trained to fight any potential threats. Since the entities only show up at nighttime, they don't pose any threat to the vineyard and thus aren't counted as part of the level.
Colonies and Outposts
No colonies or outposts are found on this level.
Entrances and Exits
Entrances
- The Wanderer who discovered the level reports having wandered southeast of Level 10 and eventually discovering the driveway leading to Level 774.
- No other Entrances are known, but it is speculated that going southeast of any level containing a large field of some sort will lead to the discovery of this level.
Exits
- Each vineyard row shall transport anyone to the level that corresponds to that row. This will no longer work if a wanderer agrees to help the Farmers with the vineyard.
- Travelling back into the fields northwest of the property will take them back to the level they came from.
- Another wanderer who tested if the level truly existed later contacted a M.E.G. base from Level 130. They reportedly found the exit by noclipping into a water barrel found at the entrance to the winery.
Author: NekoPlayZGD
Images:
No pictures have been taken yet!
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