Backrooms Wiki
Advertisement

NOTE: This page is part of the Canon Evolutionsverse

Log: 12/31/1599

C3Icon.png

Survival Difficulty: Class 3
》Unsafe
》Unsecure
》Moderate Entity Count

Level 7 is the 8th level of the Backrooms.

Description

Level 7 is a huge bleached brick warehouse and with the concrete floor, the floor colors vary from gray, grey-brown, brown, white, black, beige (the main colors confirmed.) Level 7 is covered by working lanterns and a lot of water. It is common to find apparently empty paint buckets, often featuring well-known brands in the Frontrooms, as well as containing several unique and random features and usually the appearance of windows, doors, stairs, iron or wooden tables, wooden chairs or plastic chairs. children's lamps, lamps, non-functional rifles, national flags, baskets with food from pots, broken furniture like televisions, chairs, tables, broken counters and even dangerous objects like Liquid Pain.

It is observed that Level 7 is increasingly increasing its small water level because of water drops coming from holes in the walls and ceiling, it is not possible to see inside these holes because they are extremely small and only something dark can be seen for a while inside, including, it has been studied that the components of water are safe to be consumed, even with their greenish appearance, it is possible that this occurs due to the color of the floor, which confuses the walkers who feel disapproximation of the liquid.

Rarely appearance of other walkers occurs at Level 7, being considered totally devoid of human life. This makes it easier to do not escape the level due to the loss of sanity and the feeling of being alone, making any humans there go crazy. In addition to the major regions of the level being unknown, with an assumption the Level 7 has impossibly huge dimensions or contains an infinite, a endless structure.

Possessing many random doors throughout the level, it is possible that extremely rarely some can lead to a structure that has polished stone brick structures and mounds of sand throughout the regions of the room. It is considered very dangerous to access this room due to the possibility of having dangerous entities such as Figures, Aranea Membris, Skin-Stealers and █████.

In addition to the entities located in the stone brick room, It is said by many wanderers, an entity not cataloged for now that may exist beyond the accessible regions of Level 7, the anomaly refers to a creature characterized by an appearance close to that of a huge marine life similar to a devilfish, but with a rumored structure with a body 2 times larger than the original, and the ways to meet this entity have not had many known attempts to occur, or at least there is evidence that the ways work. The various meetings and readings of the submitted reports may refer in the ways as stated below:

Encounter With an Unknown Entity

  • Noclip attempts will most likely not work, only the registered ones.
  • The items in the place are random, it's common to find an axe and then try to break the wall.
  • Use the holes that leak water, try to use them to open a bigger opening.
  • Making an extremely loud noise, greater than an ordinary human scream, can wake up the entity.
  • Go up and down the stairs several times while screaming and trying to break the walls.

The above information, rest assured that it might not work, as confirmed and recorded attempts might show the failure. But it can still be true, not confirmed.

Entities

There is a moderate amount of entities in the main parts of the level, their types are quite varied due to Level 7's variety of perception and its infinite possibilities of objects found, but some more dangerous entities that can be found in the aforementioned stone room are the only ones that can be exactly confirmed without too many varieties.

Colonies and Outposts

Even though it is possible to gather a colony here and survive collectively, for some unknown reason, there are no colonies at this level.

Entrances and Exits

Entrances

  • Because of the structure of Level 6, it is extremely difficult to find Level 7, but if you find it, a luminescent exit staircase will be visible, right after the stairs, find a door, open it and get here.

Exits

  • A random door takes you to a stone brick room, mentioned on the previous page, after facing the existing entities continue your way, in an indefinite time, you will be teleported back to Level 0.

Log: 03/16/1842

... Under development

Log: 04/02/2012

... Under development

Advertisement