Level 849, Also known as The 849th Festival, is the 850th level of The Backrooms.
Contents
Description
The 849th Festival is a seemingly endlessly expanding festival setting. There are many twisting roads which may lead one to the various attractions the festival has. The Festival is divided into a few sub areas, which mostly consist of chunks of hangouts or trading posts. There is a fully functioning day and night cycle, and there is a seasonal and weather system.
The Sanctuary
The Sanctuary is the east area of the festival. The Sanctuary is a suburb made out of log cabins, which are fully furnished and are constantly being expanded. This is also where the majority of the firework shows happen during the nights. There are a few rivers that run around through the sanctuary. A few broken down washing machines can be found near the streets. There's a few stores at the center of town.
Concessions Stands
The Concessions Stands are a group of merchant posts set up in the north area of the festival. Wanderers from all over the backrooms have stands set up here to sell the various wares they have come across during their travels. Items are bought using tickets, which can be won at the Arcade Lounge.
Arcade Lounge
The Arcade Lounge is a large building set up on the south side of the festival. The interior of the building looks like a stereotypical arcade from the 90's, with a bunch of games to play. There is a pool on top of the building and a group of 5 gaming setups. The Arcade Lounge has perfect Wi-Fi, which connects to the Frontrooms flawlessly. There are a few sports courts and a locker room at the back of the arcade.
The Carnival
The Carnival is the west side of the festival. This is where the majority of the main attractions of the festival are. There are also food stands set up near most attractions.
The Carnival at night.
Peanut Land
Peanut Land is not an attraction or a residence, but a factory currently held on the level by Peanut Inc. ™. The doors to the factory all have peanut logos on them, and since the area is strictly guarded, no one has been inside besides authorized personnel. Besides the factory, there is a small market, where both Almond Water Inc. ™ and Peanut Inc. ™ sell their products. It is important to know, Peanut Inc. ™ has shown no interest in taking over any more of the level's main area, but have negotiated with M.E.G. to make more factories in the outskirts of this level.
The Forest
The Forest is the entirety of the level not claimed by Peanut Inc. ™ or created with buildings. The Forest is mostly just a normal temperate forest. However, there is a randomly spawning structure, dubbed "The Treehood" which is made of a neighborhood of treehouses. These houses are connected with bridges, and one of the trees in the center will have a rope to climb up on. These houses are mostly abandoned by humans, but some friendly entities live in them, and Wisps can be found frequently. The most frequent entity you will find in houses is Death Moths, and these houses are safe to enter. Death Moths here will allow you to take their jelly as long as you can give them something in return. Smilers, Frowners, Facelings and Sticcs have also been reported to live in these houses. Despite being located in the woods with no connection to the main section of the level, the houses here have power and running water. Multiple instances of The Treehood have been located, and resources tend to respawn if they are naturally located within this area. Clover Tea, Almond Water, Almond Cake, Peanut Muffins, Almond Party™ and Moth Jelly tend to be found here.
Colonies and Outpost
FST
- The Festival Search Team
- Has 12 members.
- First people to document the level.
- Currently searching for more ways into this level.
- Open for trade.
- Willing to take in any survivors or wanderers they find.
M.E.G. Base Joy
- MEG base containing around 100 residents.
- Armed, but not hostile.
- Conducts most of the tests related to entities here.
- Has a positive relationship with the FST.
The Festival Guests
- The main residence of this level.
- Gets their supplies from this level.
- Partially armed and passive.
- Consists of around 1000-2000 people that call this level home.
Charlie and Charlie's Pals
- Charlie! Charlie is from Level 412.
- Charlie has a group of 14+ other cat/dog/bird/mice entity friends. We have only seen 3 of them. We also do not know all the species. Charlie is constantly making friends.
- The 2 confirmed cats are Buttercup, a fully tabby cat, and Bruno, A scottish fold. The dog's name is Temmie, and she is a Welch Corgi.
- Charlie and his friends are out mascot.
A medium res picture of Buttercup, taken inside one of the cabins.
Entrances and Exits
Entrances
- Giving up hope and embracing death in Level !.
- Carrying an elephant figure for a mile in Hope
- Ask Charlie for a detour when he wants to take you to Level 11
- Cannonball into the swamp from high enough in Level 66
- Find a circus tent in Ceres
- Grabbing an arcade ticket from a shelf in Level 6.05
Maybe stick around next time, but you can no-clip through speakers in Our safe place.- Run SAFEPARTY.EXE on The End computers
- If you ask for another go in your victory lap, you will be sent to the arcade.
Exits
- Entering a bakery around 100 miles from the central area leads to The Breadrooms
- Going into the stores while feeling highly anxious will send you to Level 314
- Cannonball into the river to get to Level 30
No-clip back through speakers. Maybe bring some of those... Cat things with you.- Play The Backrooms on one of the arcade cabinets to end up at The End.
- Enter an office building located in the city to end up in Level 153
- Don't cheat at the arcade! Nobody likes a cheater...
- Noclipping into Peanut Land will send you to Level 849.5
Logs
All the logs in this segment are provided by the team that found this level in their pursuit to get here.
Log 1
R: Alright, We're at The End.
L: Why are we here again? Is it those damn computer programs again?
R: A different one this time. If I end up in Level Fun I'll walkie talkie you. If not, I'l-
Silence is heard on the end of the microphones for a second.
L: Windows needs a f*cking update? For real?
(K enters the level at this point)
K: Why are you two here?
L: R wanted to try a program here, but the damn computer needs an update!
K: It's going too slowly! We'll be forced out of here in a little bit!
R: Are you kidding me?
K: Well, we mind as well just sit down here for a while.
The microphone is set somewhere far away from the group, and muffled speech can be heard. Suddenly, the microphone begins to pick up speech again.
R: We're getting out of here! Grab all of your stuff.
The mic suddenly starts picking up ambient noise from Level ∞
RKL: UGH...
K: For real? This is awful! We need to wait on a whole flight to get back!
L: R, can you turn that off when we get on the flight and back on when we get back?
R: Sure. I'll get us on a flight.
A large period of time is assumed to go by on the flight, and the microphone cuts back to the sound of the computer terminal
R: Alright... Safeparty.exe it is...
The sound of a mouse click and then music is heard.
R: Is this it?
K: Yes. Entrance 1.
L: Now how do we leave?
R: I don't care. Look! There's already people here!
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