Template:Class Chaos
Level 921 is the 922nd level of the Backrooms. Adding all of the other classifications below, it is ranked as a Class Chaos (as it has tons of obstacles).
Contents
Description
The zone called The Top in the level.
Level 921 is a small level consisting of a very steep hill. The hill is 30 miles tall and 115 miles wide. it is very windy due to the Evil Wind Turbines that appear about 5 miles up the hill. The areas near the top are very cold, but there is no signs of snow near the top of the level. (There is ice however) It is known for the burden that you have to do to get to the top of the level and the exit of the level. This level has NO Almond Water, so it is recommended to go to Level 4 before you come here. It is estimated to take 13 hours and 30 minutes to get to the summit.
Safe Zone
The chart of the stages of the level.
The Safe Zone is the zone which is 0-5 miles high in the level. It is the least windy and stable part of the level. It is where most bases/outposts are located because of its safety.
Kinda safe zone
The Kinda safe zone is the zone which is 5-10 miles high in the level. It is the zone where the Evil Wind Turbines start to appear. They make the journey to the top slightly harder than the Safe Zone.
Mid-Safe zone
The Mid-safe Zone is the zone which is 10-15 miles high in the level. You will start to see more Evil Wind Turbines but also some unstability in the level. This is where Liquid Pain lakes appear.
Kinda dangerous zone
The Kinda dangerous zone is the zone which is 15-20 miles high in the level. Ice Cashew Water will be a new obstacle in the level which will cause you to slip and tumble down the hill back where you started. This will get you frustrated and recommended to drink Almond Water if this happens. Also more Evil Wind Turbines will appear.
Dangerous zone
The Dangerous zone is the zone which is 20-25 miles high in the level. This is where Skin-Stealers will spawn making it harder for you to get to the top/exit.
The Top/The Summit
Template:Class ChaosThe Top is the final zone which is 25-30 miles high into the level. This is the zone where there are the most Evil Wind Turbines blowing their hardest. Partygoers will appear following with more Skin-Stealers, and all Liquid Pain lakes/ponds will turn into ice. The exit to the level is at the summit with a wooden house that will appear.
Entities
- Evil Wind Turbines (native to level)
- Skin-Stealers
- Partygoers
Colonies/Outposts
The Danger Fighters
- 18 members
- Fights Skin-Stealers and Partygoers
- Location: The Top/The Summit
M.E.G. Base Windy
- 27 members
- Accepts new members
- Location: The Safe Zone
Entrances and Exits
Entrances
Exits
- Entering the small log cabin will take you to levels !, 2, 0, 3, 9, 6 or 9223372036854775807
- Following a partygoer into a cave will take you to a party! =)
Log #1
[Start Log]
Day 1
What are these turbines? They are making my journey harder.
Day 2
(slips on ice) Woah!!!
The wanderer died because he slipped on ice and tumbled down the mountain to crash into a partygoer.