"You have come far, Small One. Now you must face the Final Obstacle. I wish you good luck.."
- ???
Level 9223372036854775810 is the 9223372036854775811th Level of The Backrooms.
Contents
Description
The Entrance hall of Level 9223372036854775810.
Level 9223372036854775810, also known as Memories...?, is thought to be the Last Level of The Backrooms. After beating the Levels prior, which were leading up to it, you will find yourself in a Hall of Paintings, and there will be a Staircase which is the only thing that leads out of it. When climbing up the Stairs, you will enter the actual Level itself.
Level 9223372036854775810 is made of all other Levels, being a Mish-Mash of all of them. It has rooms that embody each Level, no matter what type of Level it is. (Including Sub- and Negative-Levels.) You can enter a Room of Level 134 and have a Room from Level -23 right next to it. There are Entities as well, but they are in Cages, and are for the Wanderer to look at. This will probably the last time they see them. This has made Level 9223372036854775810 gain the Nickname "The Backrooms Museum". The Level also has a Bar at the end of the stairs where you can have any item you want. While exploring the Level, you will probably spot some Entities that are not in Cages. They are even more dangerous than their normal Versions from other Levels. The Rooms vary in size and height, and can be made of any part of the Level it originates from. Also, any major Entity from a Level will be included in it's Section. As with a Room from Level 7, a Miniature Version of The Thing from Level 7 will be in the Waters. It is unknown what happens if you would swim underneath the other rooms by diving into the Waters of a Level 7 Section, but it is ill-advised. It is the same with Rooms like Level 5 Rooms having The Beast from Level 5 in them. But the Beast is not able to jump to Pictures outside of Level 5 Rooms.
It is also believed that in this Level is the TRUE Exit to The Frontrooms, and there is a Room in this Level that has a Floating Orb that looks like "Earth" in it, and has many Frontroom Objects in it. They say just touch the Orb, and you will wake up in the Frontrooms where you fell into it, and it will have seemed like a Dream, as if you never were in it.
Entities
There are multiple Entities in Cages, that signify in which Level they can usually be found. There are also the rogue Entities that roam the Rooms normally, and are buffed versions of the Original Selves.
Colonies and Outposts
The Guiders
- A Group of Wanderers that have decided to stay in The Backrooms instead of leaving, and will guide any Wanderer to the Frontroom Room if they want to leave.
- Are open for trading.
- Have 27 Members.
Entrances and Exits
Entrances
- In Level 9223372036854775809, beat your greatest fear and you will wake up in the Entrance Hall of Level 9223372036854775810.
- There is no other Way in.
Exits
- In any of the Rooms, there will be an Orb or a Portal in a Corner of the Room. Touch the Orb or enter the Portal to go to the Level the Room originates from. Sometimes this causes you to forget about Level 9223372036854775810 completely, but that is pure chance.
- It is also believed that in this Level is the TRUE Exit to The Frontrooms, and there is a Room in this Level that has a Floating Orb that looks like "Earth" in it, and has many Frontroom Objects in it. They say just touch the Orb, and you will wake up in the Frontrooms where you fell into it, and it will have seemed like a Dream, as if you never were in it.