Level 92 aka the "Great Pyramid," is the 93rd level of the Backrooms.
Contents
Description
Level 92 resembles the interior of a large, dark sandstone pyramid. The pyramid is made out of hardened sandstone, granite, limestone, which is all binded together via Mortar. The level features long, extensive tunnels and staircases of varying size and length. Tunnels are known to regenerate a few hours after being destroyed, either by the level itself of by a wanderer. The Level does not change form, making it easy to traverse. Level 92 has 60 known floors.
The tunnels are often adorned by intricate carvings, which have been deciphered as being Egyptian Hieroglyphs. The level also presents various dangers such as collapsing architecture, explosive traps and snake-pits. Rooms can be found at the beginning and end of every tunnel. These rooms can range from being treasure rooms, storage places and tombs.
The level has been described to be extremely hot. Temperature ranges from 30 to 60 degrees, though some rooms can reach over 100 degrees. The lower rooms have decreased temperatures than upper ones.
The level displays various cognitohazardous effects which causing hallucinations. When in the level, wanderers have reported being "chased" by unknown entities. Auditory hallucinations such as hearing laughing, whispers and footsteps have also been reported. Overwhelming feelings of paranoia and guilt can be felt when entering tomb rooms
Items are scarce. Almond water does not generate naturally in the level, which makes it easier to succumb to insanity. Even though it is easy to become insane, wanderers never transform into Insanities.
Entities
Level 92 is inhabited by no known entities. The unknown entities which are commonly reported are reported to be due to the level's cognitohazards.
Colonies and Outposts
Worshippers of Gezar
- 72 Members
- Inhabits the very top of the level
- Open to Trading
Entrances and Exits
Entrances
- Find the Pyramid in Level 46 will bring you here.
Exits
- No-clipping through a tomb will lead you to Level 10.3.
- Attempting to exit the pyramid by breaking it will no-clip you into The Void.