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Level 92 aka the "Great Pyramid," is the 93rd level of the Backrooms.

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Survival Difficulty: Class 3e - Environmental
》Unsafe
》Secure
》Non-Entity Hazards

Description

The Pyramid

Level 92's resembles the interior of a large, dark sandstone pyramid. The pyramid is made out of hardened sandstone, granite, limestone, which is all binded together via Mortar. The level features long, extensive tunnels and staircases of varying size and length. Tunnels are known to regenerate a few hours after being destroyed, either by the level itself of by a wanderer. The Level does not change form, making it easy to traverse. Level 92 has 60 known floors though it can be infinite. It's rumored to have 100 floors with an entrance from the bottom.

The tunnels are often adorned by intricate carvings, which have been deciphered as being Egyptian Hieroglyphs. The level also presents various dangers such as collapsing architecture, explosive traps and snake-pits. Rooms can be found at the beginning and end of every tunnel. These rooms can range from being treasure rooms, storage places and tombs.

The level has been described to be extremely hot. Temperature ranges from 30 to 60 degrees, though some rooms can reach over 100 degrees. The lower rooms have decreased temperatures than upper ones.

The level displays various cognito hazardous effects which causing hallucinations. When in the level, wanderers have reported being "chased" by unknown entities. Auditory hallucinations such as hearing laughing, whispers and footsteps have also been reported. Overwhelming feelings of paranoia and guilt can be felt when entering tomb rooms

Items are scarce. Almond water does not generate naturally in the level, which makes it easier to succumb to insanity. Even though it is easy to become insane, wanderers never transform into Insanities.

Rest (rumor)

You can supposedly get here by exiting through the door on the bottom

Moat

It's rumored that it's defended by a moat of a mix of Liquid Pain dumped from a tradition of "sacrificing" liquid pain to the moat every 420 days and Almond Water initially dumped to protect the moat from invaders from Kayrou surrounded by tombs of the wanderers who died there when sacrificing liquid pain.

Kayrou

Almost nothing has been rumored about Kayrou because almost everyone supposedly went back to the pyramid from the Moat because of the agony so almost no knowledge is there of this place and even what it is. What we know is that this is almost a ghost town, but almost everyone left on April 2nd 1969 after one third of the population dying from pranks on April 1st. About 6900 people are rumored to be here today but the population is likely at most 3000, compared to the around 1.5 million living there on April 2nd 1969 in a baby bust.

Photo of level 92. Photographer presumed dead

Entities

Level 92 is inhabited by no known entities. The unknown entities which are commonly reported are reported to be due to the level's cognitohazards.

Colonies and Outposts

Worshippers of Gezar

  • 72 Members
  • Inhabits the very top of the level
  • Open to Trading

Entrances and Exits

Entrances

  • Find the Pyramid in Level 46 will bring you here.

Exits

  • No-clipping through a tomb will lead you to Level 10.3.
  • Attempting to exit the pyramid by breaking it will no-clip you into The Void.
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