Level 942 is the 943rd level of the Backrooms.
Description:
Level 942 consist of a 372-story building without any windows and a 15x15 m2 garden at its bottom and a roof with several unique properties.
The Garden
The garden is as stated, 15x15 m2 in size and doesn't circle the whole building, only it's front. The garden is split in 2 rectangles and is split by the buildings entrance pathway which goes on to the edge of the level. The garden contains patches of bushes and roses of all colors in it, except for Black Roses. The edge of the level is a simple invisible wall, like those in most video games. Past it appears to be the void, but it's not colored black, it's colored orange pastel with lines or shapes that are green, red or yellow pastel colored. Watching the void of this level for prolonged periods of time can "brighten your soul" as stated by several wanderers. This void simply has the effects to lift a users mood up. It is recommended to stay in the garden for a bit, you'll need it for the rest of this level.
Floors 1-158
Floors 1-158 are the safe floors of this level, that only being entity safety, your mind is in risk from several weird phenomena.
When coming to this level, wanderers will be in floor 23. Floor 23 is like the other floors and is only a starting floor. Each floor appears to be the exact same thing, as if copied and pasted 158 times. They have the hallway and 4 rooms, 2 in each side of the hallway. All floors are connected by stairs. All stairs contain 24 steps.
Some doors will be locked, chances of a door being locked are 1/56 doors. Rooms contain furniture from Italian villages from the recent years. There's working electricity and kitchens contain everything you need, food, kitchen utensils and living here is possible. Food will never run out for some unknown reason. It is unknown how they replenish but they do replenish randomly. There's some rooms which also have functioning Wi-Fi in them.
Sometimes a crying womans voice can be heard from an unknown source. What this woman is saying is almost in-audible, but it's known to terrify wanderers even if you've heard it once. Other mind-bending auditory hallucinations are baby cries, which are much rarer than most. A cat can also be heard and much more. Sanity is constantly at risk, however drinking Almond Water always seems to fix these problems. Entity spawns, although rare, can happen once in a while whenever closing the lights. In these early floors only passive entities will spawn such as Deathrats and Deathmoths.
Floors 158-372
These floors are much more dangerous than other floors and are incredibly hard to make your way through.
{{Work in progress!!!}}