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Level 944: "Eternal Birthday Party"
Level 944 is the 945th level of the Backrooms.
Description:
Level 944 is described as a big complex of rooms with walls that share a paper-like texture with bright colors, similar to those of a piñata. These walls' papers tend to vary their size depending on the room, but they are predominately about 2 meters tall and 1 meter wide, which gives the feeling of being inside a massive piñata. The floor is made of a carpet which color varies depending on the room you're in, and a roof with also a varying color and amount of lights (usually between 3 and 6 yellowish lights similar to those in Level 0, except the noise they emit is way quieter). The floors usually smell like fruits, and the type of fruit depends on the room as well. The rooms are connected via small hallways (usually being around 2-3 meters long and about 2 meters wide, but the hallways are always fully white with rainbow stickers decorating them), and they can be either horizontal or diagonally placed to connect two rooms. The level behaves similar to Level 0, as its rooms are always different sizes and sometimes they're even different shapes, most predominantly being pentagonal or hexagonal shapes, but there's been reports of other variations, like triangles. There can also be found stairs sometimes connecting rooms from above and below.
The ambience of the level can be described as "cheerful, yet quite eerie", with the constant quiet buzzing of the lights on the roof mixed with the colorful vibe the colored paper walls give. Sometimes, there can be found rooms where the lights are partially off, which makes them quieter. There can also sometimes be heard sounds of distant laughter of children and the friendly chattering of adults, as if there was a party nearby. These give wanderers an unknown feeling of uneasiness most of the time.
In the rooms there can sometimes be found various types of furniture like a few plastic chairs of different colors surrounding a plastic rainbow table with colorful plates, plastic knifes and forks, bottles of almond water and party hats on them. It is necessary to avoid wearing these hats, as the wearer has a high chance of getting a severe headache if the hat is on its head. In the center of the table, there can sometimes be found cake or a piñata that, if broken, will release a vast amount of unknown candies in wraps, and these candies tend to either be chocolates or gummies, both of which never expire. The party hats and colorful plates can be used to trade with the entity that roams in the level.
Electronic devices (such as telephones and cameras) appear to not work in this level, since the phones will only display static on their screens. Cameras appear to work fine at first, but at the time of taking a picture, its transformed into colorful TV static, with a rare chance of displaying a "=)" that's so characteristic of the entity that roams in this level. Objects like audio recorders and microphones seem to be broken in this level as well, because attempts to record the audio of this level have also resulted in distorted static sounds being played instead, and sometimes very quiet sounds of children playing can be heard from the recordings.
Colonies and Outposts
There is currently only 1 documented colony in this level, but it is presumed that there's at least one more here.
The C.A.T. flag.
"Candy Addicts Team (C.A.T.)"
- Has a total of 15 members.
- Friendly and open for trade.
- Colony's only weapons are plastic forks and knifes that they found in the level.
- They mainly trade candy and almond water for medical supplies, and they'll give you more stuff if you hand them medicine that helps relief stomach and head illnesses, as they find these very valuable.
- They're easy to distinguish from average wanderers, as they tend to have a hand-made flag sown to their shirt, mainly on their chest. The flag looks exactly like the rainbow flag, but it has the symbol of a kitty on the middle.
- Sometimes they'll mention wanderers about a "mysterious group that steals all the candy" that they should be careful of. The group in question is still unknown, but the M.E.G. and the C.A.T. have agreed on calling them "Sweet Death" due to their behavior.
Unknown Group (currently nicknamed "Sweet Death" by the C.A.T.)
- Highly aggressive and not open for trade.
- Unknown member count.
- It's advised for wanderers to avoid contact with this group, as there's been multiple reports of M.E.G. squads disappearing randomly in this level while looking for the group in question, and only one survivor has lived to tell the tale but died shortly after arrival to the nearest M.E.G. colony to deliver the message, apparently from an infection caused by a "candy attack" from the group. The survivor tells how his squad was killed by a big group of humans wearing red paper masks and party hats covered in paper (presumably to protect them from the harmful effects of this hats) using weapons coated in candy that they "fermented to a point where its deadly". Currently it's unknown how the candy was fermented, but its speculated that it was done using a material brought from a different level, possibly thanks to something found in the furniture of Level 892, and after the fermentation process was done they would lace their weapons with the poisonous candy to harm their victims and infect them with the venom Level 892's furniture has to slowly kill them. This is merely a theory.
Entities
- The only entity found here so far is the Partygoers, but rarely. Their predominately found in rooms with 6 lights or more and tend to go in packs of between 4 and 7 at once, yet their behavior is docile and they're quite friendly, as documented in previous interactions with wanderers. The entity's harmful ability of transforming you into one of them is lacking in this level, meaning that they're safe to touch, but its recommended not to hold eye contact with them for too long. The Partygoers will approach wanderers and hand them some of the candy that they've recollected throughout the level in exchange of a party hat or a colorful plate, both of which can be found in the colorful tables that randomly appear.
Entrances and Exits
Entrances
- Candy stores in Level 29 have a chance to have a back door behind the store counter that leads to this level.
- There's been multiple reports of candy stores in Level 11 which's bathroom doors sometimes would take you here.
- Inside one of the houses in Level 148 there's a small chance of the house having a baby room, but the room's door will transport you here instead.
Exits
- No-clipping through one of the big blue pieces of paper found on the walls can take you to Level 7. Extremely dangerous.
- If you no-clip through one of the big red pieces of paper there's a 50% chance you'll be transported to Level !, and the other 50% is to be transported to Level 41.1. Not worth the risk.
- While maintaining eye contact with a Partygoer for more than 30 seconds, there's a 0.8% chance you'll no-clip through the floor and be transported to Level Fun. Depending on how many Partygoers are in the same room with the one you're maintaining eye contact with, the chance will increase by 0.8% per Partygoer, meaning there'll usually be between a 0.32% chance and a 0.56% chance of being transported to Level Fun while maintaining eye contact. Unlike Level 944, the entity's usual aggressiveness will be present in Level Fun.
- If you see a staircase that goes up to a dark room, going up will take you to Level 19. If the staircase goes down to a dark room instead, it'll take you to the first floor of a house in Level 9.