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Level 967: "Familiar Depths"

Class Ψ.png

Survival Difficulty: Class Ψ
》Unsafe
》Unsecure
》Mental Hazard

Level 967 is the 968th level of The Backrooms

Description

Level 967 resembles a standard Frontrooms leisure center with a pool area and gym, among other things. The level itself appears to be in the early 2010s style and is mostly sterile, cleaning itself in a way similar to level 5. There are 5 areas in Level 967: The Reception, The Pool, The Gym, The Infinite Hallway and The Plant Room.

The first area of Level 967 is The Reception Area. This is where wanderers will first enter the level. The Reception Area is a room with off-white plaster walls and mahogany floor. The Reception Area is run by an entity known as The Receptionist. Half of The Reception Area is cut-off by turnstiles that cannot be passed without authorisation from one of The Receptionists. Attempting to do so without permission will result in The Receptionists becoming hostile towards the wanderer, effortlessly beating them to death before becoming docile and returning to the front desk.

The second area of Level 967 is The Pool. The Pool is a modern swimming pool area with brick walls similar to Level 3 and a concave translucent glass ceiling. In the center of this area is a swimming pool approximately 50 x 30 meters in area and a depth range from 0.9 to 10 meters. This level is reported to have a distinct chlorine smell that, unlike the Frontrooms, is permanent and can be detected even after prolonged exposure. M.E.G are investigating whether this chlorine smell is caused by toxic chemicals. Upon entering this area wanderers have reported feeling a sense of odd nostalgia, as if they have been there before. In the deepest section of this area, there is an opening in the wall of the Pool which causes the water to stop as if held back by a wall. This opening leads to Level 968

The third area of Level 967 is The Gym. Nothing has been documented about The Gym as it can only be observed, no-one has yet managed to enter.

The fourth area of Level 967 is The Infinite Hallway. The Infinite Hallway's name is actually a misnomer. The Infinite Hallway is a very long white hallway with glass doors every 25 - 50 meters. At the end of the hallway is a double glass door. Entering this door leads one to the double doors at the enterance but in the same instance, through some kind of teleportation.

The final area of Level 967 is The Plant Room. The Plant Room is a claustrophobic, dark room with the same tiles as The Pool and has blue tanks containing chlorine along one side. Smilers sightings have been reported in this area. The door to this area is near the shallow end of The Pool and is marked as "Staff only". Any Receptionists who see wanderers entering this area will immediately become hostile.

Entities

The only documented entities on Level 967 are The Receptionists. The Receptionists are tall humanoid creatures approximately 2.5m in height and have either pale or dark, almost pure white or pitch black skin. They do not have blood. Smiler sightings have been reported in The Plant Room.

Colonies and Outposts

The Researchers

The Researchers are a group of 5 people who live on Level 967 and document any interesting properties. Not open to new members or trade. Formerly led by The First Researcher.

Enterances and Exits

To enter this level

- Noclip into the floor of Level 37

- Enter a leisure center in Level 11

To exit

- Enter the opening in the deep end of The Pool to enter Level 968

- Enter a red door in The Infinite Hallway to enter Level !


Log 29

April 5th, 202█. The First Researcher has died. We didn't have much time to perform an autopsy but what we do know is they died from some kind of toxin. Shortly after their death, the body just vanished. We don't know where they went but we assume they were sent to The Afterlife.


Log 32 - Audio Transcript

April 11th, 202█.

Researcher 1: So what did you see

Researcher 2: It was one of those. You know, The faces in the dark.

1: Ah, yes, Smilers. Where did you see this?

2: The plant room

1: Thank you for your time

Loud sound - Researcher 2 presumed dead

End Log


Log 35

Alright, I've finally been given authorisation to document the events leading up to The First Researcher's death. It started 2 months ago, The First Researcher became increasingly paranoid, becoming obsessed with figuring out the source of the nostalgia this level brings. They forgot to eat, drink or sleep but somehow resisted becoming a Wretch. It's quite fascinating and I feel compelled to finish his research. Is it just me or has the chlorine smell become stronger?


Log 45

The air is poison. A cognitohazard to be exact. We've all evacuated, going to the hub through Level 968. Goodbye

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