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Survival Difficulty: Class 2e - Environmental
》Unsafe
》Secure
》Non-Entity Hazards

Level 968 is the 969th level of the Backrooms.

Description

Level 968 is a large island that’s almost completely flat, covered in grass and is surrounded by a fog of varying density, but it's always dense enough to never allow you to see the entire island at once. There are small ponds of almond water that can be randomly found there. The ocean surrounding the island appears to be infinite and its water is salty. There are no entities of any kind there. Daylight cycle does not function, and it’s always 1 PM there.

Running through the middle of the island, there is a wide straight two lane road with an identical set of trees growing alongside it in regular intervals that's running from one end of the island to another. Finding it is easy, as you only need to go against the wind, which blows in only one direction.

Photograph of plane's cockpit taken by an unknown wanderer.

Every hour or two, a white plane with green finish lands on the road, which seems to look like an MD-80 plane. When it comes to a complete stop, its passenger doors open, and they stay like that for approximately 40 minutes. Once the time is up, they close, the engines achieve maximum power and the plane takes off into the unknown. When landing and taking off, its wings appear to noclip through the trees, even though the trees themselves are solid. Its interior appears to be well maintained but clearly used over many years, and it's never inhabited by anyone or any entity. Inside, you can find suitcases filled with random items, like sunglasses, clothes, almond water bottles, and on rare occasions, even books of random genre. The cockpit doors appear to be always unlocked, and the cockpit itself seems to be never inhabited by anything. Every switch, knob, button or lever there is impossible to move, press or switch, except for the test switch used to check if all buttons and lamps illuminate correctly. The onboard computer always has a programmed route, but it's completely undecipherable. On very rare occasions, one can unscrew and take out some of the avionics and instruments and keep them for themselves, like a plane's radio or weather radar for example, both of which proved to be useful for the M.E.G.

It is recommended to not approach the road to avoid getting run over by the plane and/or getting sucked into the jet engines, which will kill you instantly, unless you can find one of many electric lamps operated by Island Airport on the trees that's lit on, signaling that it’s safe to approach the road.

TCAS System

On two documented occasions, during the plane's flight, its Traffic Collision Avoidance System detected another plane in the Level's airspace and applied necessary avoidance maneuvers to safely avoid it, though these detected planes were never spotted due to the dense fog. One of these events has been logged by a M.E.G expedition, which had a member that was a trained airline pilot.

Traffic Alert incident in Level 968


<Commence>

Person 1: Has anything interesting happened in the cockpit yet?

Person 2: I don't think so. Everything appears to be operating normally, just like in real life, except for the radar activity. This level seems to be quite empty.

Person 1: Okay, keep monitoring it then, but remember to not fall asleep.

Approx. 20 minutes later

Person 1: Hold on... Hey! Come here, both of you!

Person 2: What is going on?

Person 1: Look at the TCAS display here. There is an another airliner in the level's airspace, and it's somewhere near us.

<A white square has appeared on the TCAS display, indicating that a place could pose a threat to us>

Person 3: That's quite strange, how far away is it?

Person 1: 7 nautical miles from us, and it appears that... it's getting closer and closer to us.

Person 2: What's the risk of collision?

Person 1: It's not impossible, it's all white on the display and is at the same altitude as us, we should descent a little bit.

Person 3: But isn't everything in the cockpit immovable?

Person 2: Whatever, try changing the altitude or lowering the nose.

Person 1: ...I can't. Altitude knob does not rotate and the yoke is completely stuck.

TCAS: TRAFFIC! TRAFFIC!

<The previously detected plane on the TCAS display turned orange>

Person 2: What was that?

Person 1: It's a traffic alert from the TCAS, we must avoid the plane now! Try to spot it outside of the windows, maybe we will see it.

Person 2 and 3: Yes!

Person 1: That's bad, it's getting closer and closer! It should be visible at 11 o'clock.

Person 2: The fog is too dense, we can't see anything.

TCAS: DESCEND! DESCEND!

<The orange square has turned red, and the TCAS started displaying the mandatory vertical speed required to avoid the collision.

Person 1: Wait, the yoke is moving on it's own! Autopilot disconnected itself too!

Person 3: What's moving and clicking it all?

Person 1: I don't know, I haven't touched anything right now!

Person 1: Okay, it doesn't matter right now. We are in the green vertical speed, we are safely avoiding that plane. Can you still see it?

Person 2: Still nothing, this fog is super dense.

TCAS: Clear of conflict.

Person 1: It's over, we are safe. It looks like the autopilot engaged itself too.

Person 2: Let's go to sleep in a moment, we should report this to the M.E.G somewhere at the Backrooms Intl. Airport.

Person 1: I agree.

<End>

Colonies and Outposts

Island Airport

  • Consists of 10 people
  • They scavenge planes for anything that they can find and help wanderers safely exit the Level
  • They sell loot from planes and sometimes plane parts that they manage to take out of it

Entrances and Exits

Entrances

  • Finding a wall that happens to have no collision in Level 36 will bring you near the road
  • Finding the door leading to this Level in The Hub
  • Enter an underwater door in Level 967

Exits

  • Board the plane, depart with it and fall asleep. You will wake up in an obscure area of the Backrooms Interdimensional Airport
  • Swimming out into the ocean eventually takes you to Level 7
  • Noclipping through the road puts you in The Hub
  • If you fall asleep while being on a raft near the Island’s coast, you will wake up in Level 971
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