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Survival Difficulty: Class 3
》Slightly Unsafe
》Very Unsecure
》Varying Entity Count

Level 96 is the 97th positive level of the Backrooms.

A photograph of Level 96 in one of it's many states. The photographer is standing in front of a dark rendering error.

Description

Level 96 is a case of perpendicular, 4-way intersections that stretches on presumably forever. The walls are made out concrete, painted over in a red-pink coat. A bright, red & slightly-orange fog covers the majority of the level. The areas where the fog isn't present appear to be glitches, like large, black spots that look like a rendering error, or an intersection just not being visible, like it was taking time to load. These areas where it "didn't load" show a low-quality, sky like something out of a game from the mid-90's.

The properties of the level can change suddenly and drastically, but it always keeps the same theme: red. For example, the walls could gain a red circus-like curtain, and the floors could become checkered. The "glitches" in this level do not disappear or relocate, though.

Level 96 is known to be very damaging to a person's sanity, probably because of the constant red tint. Thankfully, there is a large supply of almond water scattered around the level. But all the supplies of almond water disappears and relocates every 12 hours or so. People who have spent a long duration of time at this level will say that the level changed colors, most commonly in a pattern as follows: red to blue to purple to black.

Entities

There are few entities in Level 96, such as hounds, facelings, and smilers. Although every entity is seen in other levels, each one in Level 96 is slightly stronger, and has glowing red eyes. If you are to encounter any, do not make a noise, and try to slowly walk away in the opposite direction.

Entrances and Exits

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