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Level 988 :Magma cave

Level 988 is the 989rd floor of the Backrooms.

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Survival Difficulty: Class 4
》Unsafe
》Unsecure
》High Entity Count

M.e.g. organization the photos of magma cave taken are slightly distorted due to the spatial distortion and magnetic field interference of this layer.

Description

•Level 988 is a continuous Hill composed of numerous mafic volcanic rocks. The sky at this level seems to be covered by a gray cloth, revealing a sense of vicissitudes and powerlessness; The gray and pungent fog is constantly emitted from the divided and scorched black land. It is shrouded in the surface with vertical and horizontal gullies and dense melting holes all year round, turning the whole floor into a hell on earth, making all living creatures who enter here feel endless sadness, fear or despair.

•in this endless hill, whether it is filled with the earth's surface or karst caves, what is hidden is often deadly lava. The magma like red lines eroded the earth like parasites, twining in the cave composed of volcanic rock cooling, and in the hot black mud spitting bubbles in the cave. The whole cave glowed red, like a demon abyss that never returns. The fog formed by the hybridization of volcanoes and lava scattered inside and outside the ubiquitous caves and echoed around the valley, turning the thick malice to the living creatures into black smoke and scattering it far away.

•scattered swamps symbolizing death on the surface are scattered everywhere, surrounded by black fog, and red magma constantly seeps from the ground, intertwined with gray mud. At a glance, it looks like a pot of stew. The growing plants are also eroded by the curse of withering, take root from the blocks of slurry stones in the swamp, and greedily suck the magma in the swamp. Overgrown with weeds, the green grass and tender trees that originally represented hope are now contaminated with endless despair.

•Level 988 may have space distortion and magnetic field interference of unknown degree. When people walk in swamps or caves, they often get lost or get stuck out of an area. Network communication and positioning equipment often can not play an effective role in this layer, such as mobile phones and compass. The overall reasons have raised the survival difficulty of this floor to a higher level, so we do not recommend vagrants to come to this floor for any purpose.

•in general, this layer always has a large number of entities. The hill terrain on this floor is always the safest, because the number of entities in this terrain is the least, and it is rarely limited by light or mud like karst cave or swamp. Only a few Skin-Stealers or  Facelings will appear on the hill. Just avoid it. There is a very small probability that the thin fog in the hills will block the line of sight. If necessary, please carry equipment such as flashlight or searchlight at any time; Unlike the hills, the karst cave terrain on this floor is much more dangerous, and some Deathmoths and death hands may appear here. As the interior of the cave is extremely dark, it becomes extremely dangerous to explore these caves, and because of its thin oxygen, we do not recommend using torches and other oxygen consuming tools for lighting, and it is best to use a flashlight or searchlight like exploring hills; The swamp terrain on this floor is the most dangerous. Countless Hounds, Scorpses and Lighters will appear in groups in the mud of the swamp. Due to the swamp terrain, you are likely to step into magma or mud and stone and cannot move. The extremely thick black smoke makes the visibility of the terrain extremely low. To sum up, try not to enter the swamp without entering it. If you find yourself in swampy terrain, leave in time and don't delay for a moment, because every second you delay represents the gradual approach of death or death knell.•some useful supplies can often be found in the karst caves of this layer, including waste dry batteries or medical bandages, used wires and gas masks, etc. On the hills, you can find some guns or bullets, a few barrels of gasoline or diesel. Sometimes several radio communication devices, available or unavailable, are buried in mud piles in hills. There are records that the rare and precious bottle lightning in the back room will also be buried in the muddy swamp at this level. In addition, some foods often appear in the swamp, including almond water, almond cake and super almond water. We don't know why these supplements appear there, but we generally don't recommend drinking them, because these foods may have been polluted by toxic gas or dust, and even more serious poisoning symptoms such as dizziness and diarrhea may appear after eating.

•our summary of this floor is as follows, hoping to give some help to the explorers who insist on exploring this floor: hills are the safest terrain of this floor, and it is most convenient to leave this level, while karst caves and swamps are much more dangerous. It is best not to explore if you can't explore. Remember to carry lighting equipment such as flashlight with the sound to provide lighting conditions in dark or dense fog environment. Gas masks are essential. The poisonous fog in this floor is fatal to any human. When exploring this floor, especially the swampy terrain, you must wear gas masks. If you have found poisoning symptoms, you can alleviate them by drinking almond water and withdraw from this floor immediately. Almond water is also necessary because any water source on this floor has been polluted, and drinking it may cause diarrhea and exacerbate dehydration and other symptoms. Finally, m.e.g. wish you a safe journey and be sure to make all preparations in advance.

Entity

“"Most of the hostile entities in this layer will basically appear in karst cave terrain and swamp terrain, while it is relatively safe in hilly terrain."”

A few Skin-Stealers or Facelings will appear in the hilly terrain;

Some Deathmoths and death hands may appear in cave terrain;

A large number of Hounds, Scorpses and Lighters will appear in groups in the swamp terrain. Strongholds and outposts:

Even though this floor is extremely dangerous and network and positioning may not be applicable on this floor, a small number of organizations are still desperate to station on this floor because this floor contains very rare and valuable supplies and materials.


Strongholds and outposts

Even though this floor is extremely dangerous and network and positioning may not be applicable on this floor, a small number of organizations are still desperate to station on this floor because this floor contains very rare and valuable supplies and materials.

Lava rescue team

Lava rescue team

•a group of armed rescue workers who try their best to help the homeless who strayed into this layer and try to kill other hostile entities;

•the organization is expected to have 36 members;

•friendly and open trading.


"Magma cave" collection point

•the m.e.g. organization has a total of about 52 members in order to explore and investigate this layer and collect the stronghold composed of guns, ammunition and other supplies at this layer;

•acquisition points developed by m.e.g for the special nature of level 301;

•any materials collected by the stronghold will be unconditionally transferred to m.e.g.cn, and refuse to trade with other organizations or vagrants;

Inlet and outlet

“"The most effective way to enter this layer is to stay in the maze in level 224 for 2 hours; while the most effective way to leave this layer is to stay in the hilly terrain for 2 hours."”

Entrance

•touching any pool in the forest on level 9 has a minimal probability of taking you to this level.

•at level 301, fainting from a toxic source of drinking streams is highly likely to bring you to this level.

•after 2 hours in the maze in level 224, you will be surrounded by a cloud of smoke and transported to this level.

Export

Export

•after 2 hours in the hilly terrain, you will be surrounded by a cloud of smoke and transmitted to level 224.

•when moving forward in the karst cave terrain, there is a very small probability of sticking out of this layer and transmitting it to level 301.

•it is less likely to encounter an evergreen tree when walking in swampy terrain. Touching it with your hand will send you back to level 9.

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