Level 9, also known as "Darkened Suberbs" is a seemingly endless suburban area, with the time of day never changing from midnight. This Level has the same darkness similar to that of Level 6 and Level -100, but not as dangerous. The houses in this level vary in design and size, although there are reports of spotting two houses near each other that are the same.
The houses of Level 9 appear to be furnished and fairly new, although there is no power source for the lighting systems to function. Some houses have a chance of being empty. Many useful objects can be found inside of these houses and areas similar to them. The furniture of these houses is what a person would expect for a normal house, such as sofas, televisions, beds, refrigerators, etc. The items that require a power source aren't functional due to the missing requirement of a power source. Some of these houses have fully furnished yards at the back of the house. Another anomalous property of this Level is that you can find two houses weirdly clipped inside each other when traveling too far, which is physically impossible to happen in the real world.
The streets of Level 9 are the more dangerous areas of this level. The wet asphalt roads are unpainted and are covered with leaves in some areas. The puddles in some spots of the roads indicate that the Level had once rained before. The stone sidewalks are normal and don't seem to have any anomalous oddities. Any walkways that lead to grass fields will lead to Level 9.1, wandering off the walkway into the fields will for some reason lead to Level 10. The streetlamps are usually powered off, and are inactive, although some flicker off and on and are sometimes even powered. It is unknown where the power originates. While The Netherrack typically teleports to level 9 to destroy buildings, and roads.
Going down a flight of stairs that leads to a dark lower room in Level 944 can take you to the first floor of a house in Level 9.
Asking the Farmling to show you the exit in Level 34565 will lead here.
Exits
To exit, following the arrow street signs will soon lead to Level 11 after one-hundred (100) to two-hundred (200) miles, although this will only be the case when following the signs.
Finding a pinkish brick house will take you to Level 290.
Find a hidden bunker underneath a house and open a trapdoor inside the bunker to enter Level 160.
Wandering until losing the sense of distance will take you to Level 404.
Waiting for a seemingly infinite long bus will take you to Level 69.
Going into a bunker and climbing down it, while not looking down has a chance of leading you to Level 1398.
Touch a wall with snow on it, one may black out and get transported to Level 9.1, which is a bit safer than this level.
Spending 24 hours in this level without looking up from the ground will cause you to teleport to Level 536.
Waiting for a bus with Operadora Pulsa written on it's sides or a white bus with a red stripe will lead to Level 1983.
Staying in the shadows in Level 23 will lead you here.
Breaking a working street lamp will lead you to Level 270.
By walking 800 kilometers away from spawn until it turns day and see an USA flag, you will be in Level 1980.
Clipping through a mirror will lead you to Level 60.
Enter an old looking House and fall off the Stairs and you will be Teleported to Level 534.
Sleeping in this level for 3 days will lead you to Level DEATH
Entering into any basment has the chance of sending you to Level 2765.
Entering a house in this level with the sentence "BEATOR AUTIM TEMPPORE QUO CITO TRANSIT OR SOMETHING LIKE THAT" in white written on a door will bring you to Level -358.
Entering a house with a placemat saying "Work sweet work" will lead you to Level 5005.