Level Alien World is a secret but unique level in the Backrooms; unlike most levels, it sends one into a different world entirely.
An image of Level Alien World, taken by a photographer who captioned it with, "What a marvelous place of nature."
Contents
Survival Difficulty: Class 1
- Safe
- Unsecure
Description
A rendition of a Lynceresince.
Level Alien World is a unique level compared to most due to its appearance, environment, flora, and fauna. The environment of the level seems to be very exotic, but rather alien. This level's temperature ranges from 39 to 54 degrees Fahrenheit. The air composition of the level has oxygen levels greater than Earth's, although more nitrogen is present. Level Alien World seems to be an alien forest rich with foreign vegatation, flora, and fauna. All who have entered this level have reported starting on a concrete-like pathway with a "tree bark feeling". This level is mostly safe since there are no dangerous entities present; however, entering into dark, shadow-covered parts of this level has been reported to cause auditory hallucinations, such as "Are you sure about that?", "It's your fate, isn't it?", and "Why are you doing this?". Choosing to listen to the hallucinations has been proven dangerous, with reports of death from anomalous means or being killed by an alien entity. When traversing this level, along with the exotic flora and fauna, one may encounter an object called a "Lynceresince". This object, when held in one's hand, can render one safe from hallucinations and entities. By unknown means, this object can make the holder invisible to entities on this level. Carrying the Lynceresince for an extended period of time begins to damage the body, so it is recommended to use this object sparingly.
How To Survive
If you're in this level, these are the things you shall need to survive with, and their benefits. you'll need many tools and stuff as possible to survive within this level. (Only If You don't have any tools)
- Pompom tree Bark - These stuff are mainly used to not only create shelter, but also to create armor. these things are as tough as titanium and steel, light as A wallet, and are great use for armor against any entity attacks (including shapeshifter strikes)
- Pompom Leaves - These leaves are tough and fibrous enough to be used as A way to wrap and repair tools like hammers, shovels, axes, and many more, although you need A lot of these just to fix A tool.
- Find A Lynceresince - Lynceresince'es are rare but very important rocks, since they can make you undetected and unseen from entities once holding it tightly (Don't abuse nor use it's power to much)
- Create Tools - The tools you have to create are A hammer by finding A rock and A fallen stick which is skinny and tough enough to be used. dent the rock with A unique stone known As A "Clotoris" to create A hole within the rock, and also use the leaves of pompom trees to support it. for axe you'll have to also find A rock that has A similar shape to an axe-head, but you'll need to sharpen it with other rocks. you'll need to also find A stick that is durable and thick enough to be used. use A "Clotoris" to create A hole within the axe rock, and use pompom tree leaves to support it. (Not Finished Here)
Flora
A Carnivorous Cave Plant.
Carnivorous Cave Plant
This plant is mainly found on the ceilings of caves, and is A very large plant that is about 4 to 8 meters long and weighs about over 120 pounds. the carnivorous cave plant glows in the dark so that they could bait large prey within the dark caves, since light is what animals need to survive with. The Carnivorous Cave Plant must be highly avoided at all costs, since these plants are very good at catching and sensing their prey by using spider like strings to sense your movements from afar and also as like bait, and also they would reach you out from 10 meters across to catch you. they have 3 bulb like structures which contain fats and acids, acids to dissolve their prey, while fats to hold on nutrition for weeks or months on end since they don't catch that much prey in their entire life. the interesting thing about the Carnivorous plant is that the string is not created by the plant, but rather A colonial organism which shares A symbiotic relationship with the plant. the symbiotic relationship that they have is that the colonial organisms would create bait so that they can catch prey, and when they do the plant would drag and swallow the prey whole. once it does that the acids would dissolve the prey and would be shared between the colonial organism and the plant for their ensure of their survival.
A Firefungus.
Firefungus
Firefunguses are A fungus that have the appearance of fire, and also can create heat. The firefungus must be stayed As A precaution, since touching the firefungus can ignite you into fire which can't be stopped by any liquids, you would die within about 10 minutes since the fire lasts for about 10 minutes, and after A few days the firefungus would grow on you because of the spores that had gotten into you during the flame. Firefunguses have spores which don't float within the air, so they have adapted to ignite entities so that they could spread their spores on them once the entity dies. the firefungus for humans can be used As warmth or A deterrent for entities, since entities know firefunguses as danger to their life. the firefungus can be used as A weapon. by stabbing and ripping part of the firefungus with A strong stick, it can be turned into A weapon which can deter and burn enemies on-sight.
A Soul-Flower.
Soul-Flower
Soul-Flowers are A flowering plant that is found in the level, and has interesting properties. picking up A soul-flower or going near it would heal you and also would recover your sanity. the soul-flower is created when An animal or a person dies from natural causes or age and within the next day, they would be grown as like a weed, but when A month passes by they began to mature and would grow seeds which would fly off to land on An animal or human. the soul-flower would only store memories of good and great things, and also when blowing at it would create A light hush sound. The soul-flowers seeds store each and every memory which is why the seeds of the flower look like they would never keep coming since there is about over 4000 seeds for each and every soul-flower. Soul-flowers are really important plants since they can give the holder their memories to the human so that they could carry it onto other people.
A Dark Tree.
Dark Trees
Trees that are diseased by an unknown type of blight which cause then to turn black, do not touch them, since touching them would also give you the blight and the symptoms would come in like nausea, headaches, trebling, overheating, and many more. the dark trees are highly known for being spread onto by the shapeshifters which carry the blight. the good news is that almost every tree in the level is immune to this, and only the youngest of trees are the least affected and the youngest make up possibly 84% of the level. these trees are left to die from the rest the group, and would soon later turn into an ash which the shapeshifters use as A comfort bed and then the blight spreads again.
An alien palmtree which has dropped its fruits.
Alien Palmtree
Alien palmtrees are A growing tree that exists within the beaches of the alien level, and are kinda unique amongst all trees, since it produces A large vibrant fruit which tastes like nothing, but by using A wish of how it would taste and have the nutrition's of like for example if you wish for this fruit to taste like A hamburger, it would taste like A hamburger and would have the nutrition's like A hamburger. Alien palmtree fruits are an alternative to regular food in the alien level, since it doesn't need the use of production of multiple materials to create something. attempts to take, care, and harvest of the palmtree has been deemed unsuccessful, due to their extreme nature of needing water, and also their environment, which is beaches.
A Pink Leaf-Tipped fern.
Pink Leaf-Tipped Fern
A spore growing plant which mainly is found at the cliffs of streams, and rivers, pink leaf-tipped ferns Are A uncommon plant that can be used for both medicinal and drug purposes. these plants are used in medicinal purposes due to it's instant healing properties which can close A huge wound or A scar into repaired skin. these plants can repair skin cells, arteries, regain blood, and also repair nerve cells. for drug purposes, it is mainly use as like A cigar or A dried package so that they can be used for trading purposes. the drugs work like A cold shocking relaxation feel and it can stimulate muscles, blood vessels, and blood pressure to sustain A smooth working body, and also it can give you A shock when eating or smelling the plant when put close to your face.
Bio Father Moss
This type of moss was created by a scientist, nicknamed “Father Nature”. This type of moss is very dangerous, it will rot your skin if you touch it. There’s no photo of this moss, yet. It was said to look like a red and blue colored moss, appearing to look like algae on land.
Fauna
Glo-Squirms swimming in A Containment care pool.
Glo-Squirms
A small fish + worm like animal which lives in the waters of this level, glo-squirms are A passive creature that lives in groups up to 100 to 200, and are always moving around to collect alien plankton in the waters. these things are almost impossible to catch due to their immense speed and their habit of hiding, which can be hard to find them but by using A very fast reaction and also by having A specialized spear meant for catching Glo-Squirms, they can be caught. Glo-Squirms glow due to the bacteria that they mainly eat sometimes so that's how they got their glow.
A rainbow tentacle creature catching An Alien Crow.
Rainbow Tentacle Creature
A creature that lives underground but only has it's tentacles protrude out of the ground, the rainbow tentacle creature is A strange large maggot like creature which uses 4 tentacles to catch it's prey. their tentacles are plain dark blue as their normal color but when they sense prey, they would hypnotize it's prey by creating A rainbow ceremony, once the creature gets closer it would get so close to the point that it would have the range to catch it's prey. Avoid this creature at all costs since it also has been known to take humans down with them.
Biolumenescent Plankton during the night.
Bioluminescent Plankton
Plankton that only glow at night, biolumenescent plankton are A small microscopic being which lives at the ocean edges, lagoons, bays, and many more except lakes, streams, and rivers that are freshwater. Biolumenescent plankton when swimming in it, can cause you to become stronger and faster in water, and can make you swim 2x as fast as normal swimming speeds. this only happens at night, since they are only strong when they emit light during the dark. Biolumenescent plankton can be taken care of via use of large tanks filled with nutrients which can support the plankton within the tank, and also A propeller which would move the plankton so that they won't die. biolumenescent plankton can be used as A way to speed yourself up during hunting or escaping an entity.
The Shapeshifter's real form.
Entities
Shapeshifters
Entities here are completely different from the entities mainly found in the backrooms, these entities are called shapeshifters and can come in the looks of hounds, skin stealers, partygoers, alien animals, camo crawlers, and etc. they are highly dangerous and they are classified as "avoid at all costs" due to their dangerous nature of ripping an tearing of animals and humans, and also their incredible strength. not only that they are strong, but they are incredibly intelligent. the collective have been testing their intelligence and what they say is that
"their intelligence is between 110 to 125 which is highly intelligent for an animal to be very docile, solitary, and really aggressive. they have been known to solve really complex puzzles, and really impossible escape methods, but they have been known to trick their enemies and our group with A great amount of disguise and also manipulate people and us by intelligence"
Wolf Eye Of Somethera
This entity is A neutral entity, having come in An eye that is similar to A wolf, these beings are the beings who roam at 45.4 bit integer station which is An abandoned station which resides in A grassland desert. The Wold Eye Of Somethera is not alone, there is another eye called the Wolf Eye Of Anethera and is the most dangerous of all the eyes. The Wolf Eye Of Somethera is the most passive of all of the eyes and is the greatest of all of the eyes in the station. do not attack it since attacking it would result into you being attacked by them and you would most likely die from them.
The Observer.
The Observer
The observer is A large sized robotic being which explores the alien level. the observer is possibly created by the collective to explore the levels unknown areas which haven't been reached by the collective. The observer when encountering one, do not shoot or show aggression at it since that would activate the defensive system of the observer which would kill you. The observer does nothing to humans when in contact and just leaves when humans are nearby. these machines are scattered around the level, and should be avoided at all costs, since they may pose A threat to A human or the observer.
The Oncathaphatherum.
Onacthaphatherum
Oncathaphatherum is A very strange mobile donut shaped entity which roams within A building called "The Universal" Oncathaphatherum is immobile meaning that it stays in one spot, and it speaks in A cryptic language of some sort that could possibly represent or mean of about the end of the backrooms and when it is about to come to an end. more research must be made on this ominous entity to learn of what is it doing and what is it saying to humanity and the rest of the levels.
PROGRAM 63
This entity is a self-aware program, ready to kill onsight. He's known to have A gacha club screen, storing him. You can’t blame him, he really hates his job being a program specifically for testing. He is the reason why The old lab is in poor shape. PROGRAM 63 was never named, the people nicknamed him “Alexcodegram” as his expense. He liked it. Overall, he is very hostile. Using his blade to kill things. he also uses other weapons either, possibly A gun, but that hasn't been determined yet to date due to his hyper-hostility and his very common use of blades instead of other weapons.
Neurological Slime Molds
These Slime Molds Are A weird but deadly entity to get in contact with, since when in contact, they'll start to effect your nervous system and completely give you paralysis within minutes of the touch. they'll start to devour you and start to turn you into string like pieces, which would then fuse within the Slime Mold till nothing is left and it retreats to the ground. Neurological Slime Molds are interestingly whitish gray in color unlike the blue in the entire level, and is mainly found within areas that are volcanic and are filled with basalt rocks and sand, but are also found in areas that are mineral rich, mainly in places that are filled with titanium sand and copper sand interestingly. Neurological Slime Molds are surprisingly intelligent, and within the underground of the ground level of this world, they have A system within the area, the area within the underground that they live in, consists of A huge network of strings which would send signals to the queen which is called A "Sychearen" and would act like A whole hivemind. ones would do jobs like send signals, sense things, hunt down entities, and even attack their own kind from other places which only has been documented twice.
Neurokon's
Neurokon's are A hyperfast but deadly entity to encounter with. Neurokon's come in An appearance of tesla Electricity, with A metallic but carved ball within the center of the neurokon as the both inorganic/organic structure stability and force of the neurokon. neurokon's gain power by collecting A force of an another entity, and they'll extract any force of movement within an entity as fuel for their system. Neurokon's use entities neurons to extract their force, since they can manipulate neurons to kill the entity, and even manipulate it to even posses it. if you encounter A neurokon, it's already to late, you can;t escape them now, you must face death.
Biomes & Places
Ground Zero
Ground zero is the main spawn where everyone comes, and it is A place that's in the pompom tree forests. ground zero is consisted of A hard bark-like ground which looks like bark but feels like concrete, and is hardy in structure. A stone door-frame structure resides within the center of the flooring structure, and is where you'll come out of when you enter in this level. not much to say about ground zero but it's where every person would come in when they find A door in one of the jungle levels that they're in, and if they enter it.
Pompom Forests
The first forest you'll see and be in, these forests are the temperate forests of the level, and is where you'll encounter some unique plants and life-forms. the plants that exist here are mainly grass-like but the ones that branch out are trees called pompom trees due to their branches creating A type of extremely long leaf which in the thousands in teh branches would create A sphere-like yet pompom like structure to do photosynthesis. pompom trees come in colors of blue, red, purple, and pink, but in rare occasions white due to A possible genetic defect within the trees similar to albinism would lack pigment cells. mainly white pompom trees don't produce and have shorter lives than A regular pompom tree due to A lack of blue or pink pigment cells that were specialized to do photosynthesis. life-forms here are mainly A dinosaur like creature which can be tamed, some bird-like creatures but with scales, and some entities known as shapeshifters would be seen here.
Blue Plains
Blue plains are A type of grassland biome within the level, and is mainly consisted of blue grasses. the blue plains are ruled by A type of tallgrass known as "Common Blue Tallgrass" and can grow up to 4 to 6 ft tall depending on the soil that they're in, and although they're blue mainly, during the summer they'll turn pink as they'll start to become mature and would release seeds which would then be dropped onto the ground and soon later grow quickly within 60 days, while the ones who've released the seeds would die and would degrade quick in about 2 days. the blue plains are home to many small creatures that live here such as A spear insect which camouflages as A piece of leaf of the common blue tallgrass, A crab-digger which live in groups up to 4 to 8 and would create large gigantic mounds of dirt about 1.6 to 2.1 meters tall which they'll live and house their young, and A hostile land sea scorpion like creature which is An ambusher, which if you get caught by it's wide jaws on ground, you'll experience the same pain as A rattlesnake bite, and can be deadly if not treated. entities that live here are shapeshifters, neurokon's, and rainbow tentacle creatures which are all hostile.
Deserts
The Deserts are one of the largest and most empty of the biomes within the level, having nothing but only desert the deserts are one of the hardest and one of the most deadliest biomes within the level, having nothing but just sand and unbearable heat during the day and unbearable cold during the night. the deserts are home to some few small creatures which still thrive here which are friskers, hand sized creatures that are blind, live under the sand, have whiskers that are up to 2 to 3 inches long, and have very sensitive skin which can feel vibrations from 2 kilometers away. they're harmless and would tend to stay away from anything that makes sound except their young and bonds from other friskers, and would recognize them by vibration and touch. small blue and pink bug-like creatures also live within the deserts, they have chloroplasts that they've collected from their desert plants that they take care of. they live in huge mounds that are 2 to 3 meters high and inside of the mound consists of A tall growing plant which for the bugs would use to fuel their energy with chloroplasts so that they can not only eat to survive, but survive without the benefit of eating, since they have A special 3rd stomach which unlike all stomachs would be used to keep and make chloroplasts live as long as for 20 days. this gives these bugs energy to the sun by the use of photosynthesis, and won't need any benefit from eating again till they run out of chloroplasts. and A interestingly large creature that lives here which is A fast but photosynthetic insect called A "Sandrunner" these 1.8 meter tall insect like creatures are tamable, and don't need the benefit from eating for long periods of time. they mainly eat plants that come from the bug mounds, or from the desert grounds, and would collect their chloroplasts to give them unlimited energy for an entire year. they can move up to speeds in about 65.4 mph, and would help benefit you from traveling the desert if you encounter and tame one. almost no entities live here except the eye of somethera, which these entities are neutral and live in abandoned bases that humans built and left behind.
Shallow Oceans
Off the coast of the beaches of the oceans, you'll be in A shallow part of the sea which consists of just seaweeds, algae, and some really small critters such as stapers, dricks, and fausa's, but within A warm region that has A lot more diversity you'll encounter many things that are both fish and coral-like and would indeed be A great area to set up A fishing outpost or colony within the area. the shallow oceans are mainly home to passive creatures but sometimes can be home to hostile ones such as bullet-fish, A small but highly dangerous fish which would shoot and eat your exposed wounds within schools of bullet-fish up to 20 to 40. and A large anemone like creature during the night would try and catch large prey and even some predators. the entities that live here are Silicates, small spider-like but metallic creatures which if bothered would shoot A heat boiling laser which can kill you.
Deep Oceans
A Coral livhiatian swimming within the mear darkness of the seas.
The least explored of the biomes, the deep oceans are A very vast but empty place of just saltwater, and life here is devoid, nothing really exists but encountering A rare livhiatian called A coral livhiatian would be the best chances of you surviving out at the open sea. the deep oceans are mainly unexplored due to it's unknown depths, and also it's danger level which is high due to risk of drowning, and tends to be where hostile livhiatians thrive in. the only way to survive within the deep oceans is by finding A coral livhiatian, since not only they can provide food for you, but also provide oxygen by cavities that were created by parasites which are now filled with air which can make you survive longer within the deep oceans. the only entities that live here are silicates.
Hedge Maze Forest
The hedge maze forest is quite a biome, having clusters of tree making it a maze like biome. There’s no end to this biome by looks, but it has an end like all biomes. it's unknown of what it really currently leads and where it ends to for now. The trees are called “Spine-wood trees” due to their similar appearance to spines. it's unknown of what actually created the hedge maze forest, theories suggest that it could be aliens, some entity which can manipulate growth within the area, or An odd geological force that is found only within this area. the hedge maze forest is only located within the northern region of the level, and is about the size of the entire planet of venus by area. only about 4% of the maze has been explored and most of it is unknown to humans yet due to it's vastness and it's high dangers within the biome itself. the hedge maze forest doesn't have any animals living here, only insects that are parasitic only live here and would often eat the wood of the Spine-wood tree, and some insects which would eat the parasites to prevent overpopulation from happening. the entities that live here are shapeshifters, and phyranx'es.
Mud Volcano Highlands
This biome is a plain of rock, with bubbling mud pits in small volcano shaped domes. The mud here is dark purple and brownish in color, and the rocks here have plants sprouting through. The mud pits have A bottom, but it’s 10 feet deep by estimates but it could be deeper. This biome is also known to have actual volcanoes here as well, being located within an active volcanic region, this area has seen lots of eruptions since 40 million years by the age of volcanic igneous rocks here. There are about 40 types of mud volcanoes here, and about 16 volcanoes here, about 4 volcanoes are currently active, and for mud volcanoes there are about 23 active mud volcanoes. the tallest of the mud volcanoes is about 400 meters tall, and about 3.2 kilometers wide, and has been active since 40,000 years. the smallest of the mud volcanoes are about 80 meters tall and about 1.2 kilometers wide by mud movements, and is one of the most active of all of the mud volcanoes. almost nothing lives here except microbes which live within the hot soup of the mud volcanoes. the entities that thrive here are shapeshifters and highlanders.
Crimson Bryophyte Flatlands
This unique biome resides in the highlands of A specific mountain within the southeastern region of the level. the biome is consisted of red moss unlike every plant which is blue and pink, the plants here are red, only the moss here is red and is unknown why they're all red. the biome is diverse of these red mosses, and the largest of the mosses are called "Giant Red Moss" and can grow up to A whopping 1.5 to 1.8 meters tall. the reason of why they grew so tall is due to the moisture area that they're located in. the are that these giant mosses grow is an area that is consisted of A single but small hot-spring, which even though it's small, it's widespread and wide underground. the hot spring underground is consisted of A huge network that is about 45 miles long and wide, and the area is mainly ruled by these giant mosses, and it's the only area that they're found in. the smallest of the mosses are the "Draciyam Moss" A type of nanoscopic moss that is about 100 nanometers tall and is so weak that it needs other mosses as support for their whole entire plants to grow. they don't benefit nor parasitize the host, but rather do nothing to them, this is called commensalism, where An animal or plant has A host, but this host does nothing to them with no benefits brought to them whatsoever. the animals that live within the crimson bryophyte flatlands are mainly small, like insects that eat the moss, but there's an interesting small but amphibious shrimp-like creature that lives within the warm plants and waters of the hotsprings and giant mosses. the crimson bryophyte flatlands is only home to A large creature called A "Highland Mosseater" which eats many types of mosses including the red mosses within the area. the entities that live here are mainly shapeshifters and highlanders.
Colonies and Outposts
There are about 18 colonies and 26 outposts known within this level, the reason why there is so many colonies and outposts here it is due to the lack of people exiting this place, since exiting this place is by finding A working portal, which only about 4 have been found which are about as far as over 100,000 miles away from spawn. also noclip doesn't work in this level either, so noclipping would not do anything nor it would work. More colonies and outposts would be created in the future.
The flag of The Collective.
The Collective
the collective are the robots from level 8046, but in an exploration state within this level. the collective in level 8046 are passive, but in the alien level are neutral to human contact due to their highly protective state of unrest. the collective in the level use drones which have A small gun which is meant to scare off entities on their way, and the drones are used for explorations, and mappings. when you're in contact, do not show any threat to them, since that would activate their defensive strategy and would make you flee or kill you. expose your identity and what you need so that they can let you in or just give you things to survive with, since the collective here are helpful to people here so that they can find their way out of this level or explore the level.
Teracrates
A group of people who don't trust the collective due to A bad past amongst themselves, the teracrates are A group of 40 people who's goal is to create A 2nd outpost that would be located at An active portal so that they can control the exits of the level. The Teracrates are about 45,000 miles north away from spawn, and are not known by the alien world travelers much since they are always on the move from stop-by to stop-by so that they can find the portal that they can go to and establish A base At the portal so that they could gain full control of it.
Termatanium
The City of Termatanium taken Picture far away before the drone was shot down by an unknown weapon.
Termatanium is A large city made out of bark and concrete that is located within the middle of A cold desert. termatanium is home to about 400 people and are ruled by an oppressive artificial intelligent Entity called the "Quantum Sphere" do not go to this city, since this city is ruled by corrupt and brainwashed people which would try and attack you, and if you enter the city, you are considered A "lab Rat" amongst the top hierarchy. you would be kidnapped and dragged into A test chamber which would be about 10 tests which are brutal, like face A used partygoer or face A clone of yourself. once you survive that you would be classed as A citizen of the Termatanium units, and you would act normal but you would be manipulated by the Quantum Sphere due to A chip that was implanted while you were in the testing chamber. if you don't follow the rules of the quantum sphere, you would be classed as A 2nd class citizen which being A 2nd class citizen, you would be evicted and beaten by people that you are A 2nd class citizen and also would test your defensive skills of how good you are at fighting, if you die, your left to root in the streets, but if you don't you'll be transported by unknown men which would lead you to A mission room. once your in the mission room the corrupt people would tell your final mission, and that mission is "Escape For Your Life" if you die you die, but if not you would die, but if you managed to beat the system and escape the city, your now safe, but not really safe since you're gonna be monitored 24/7 and also you would be targeted as A targeted commander since the termatanium now wants you to become A commander of what you have done, and also your great skills of how to survive.
Structures
The Universal.
The Universal
The Universal is A large gigantic concrete like structure that is located within an area that is considered "A Environmental Hazard" due to the high amount of heat, radiation, hostility, and habitability which is considered dead. The Universal is Really big, it is unknown how big it is but it could possibly be about over 400 miles long, 800 miles wide, 4 miles high, and 800 miles deep within the crust of the level. The Universal is guarded by An entity known as the Celestial Guardians, and they must be avoided at all costs since not doing so would result in you into A fight with these large armored tall beings which can kill you within an instant of knowing it. The Universal has about 4 Celestial Guardians guarding the building at all times, even though that is very small, the building only needs 4 due to the vastness of the building which can make the person lost and soon later die from starvation or hunger. The Universal is home to many organisms which are both preserved and are alive to be studied or researched with and look like they came from somewhere different from the alien level that we know of. The Universal has only been explored A couple of times by people and by the A.L.E.G. and now today people are avoiding the place so that they won't get killed.
Program 63 in his closet.
Ruined Portals
Portals that most likely lead to other jungle levels but are destroyed, ruined portals are one of the most common structures in the level. Ruined portals are remnants of A working portal that have broken down into rocks and pieces, mainly due to erosion or something else. the level back then must've had more working portals, but now only A few amount of portals in the level worked. there is a chance that one day there would be no connection to the alien levels, and all of the backrooms, which means that once the portals become ruined, the alien level and the backrooms would be entirely cut off.
A bark structure that was most likely developed as a rain shelter.
Bark Structures
Structures that are mainly in forests or grasslands, these structures don't have that much information in them, since they are mainly used for shelter during the rain or hide from shapeshifter's. bark structures are only made out of A bark called pom-pom tree bark, which is so hard that it is harder than titanium and can be repaired by rubbing the injured spot with heat. the bark structures come in shelters, cabins, dens, camouflaged buildings, and etc. the bark structures are strong enough to be resistant to winds, collapse, and erosion, but aren't resistant to fires.
3 to 4 Sided Pyramids
Pyramids that are located at ominous spots of the level like deserts, and deadzones, 3 to 4 sided pyramids are structures that are filled with alien riches, like weaponry, currency, food, and water, these structures are mainly in the shapes of 3 to 4 sides. they differentiate on loot depending on how many lines that they have, with 3 they can have currency and water, but for 4 sided pyramids they are filled with riches and many more things within it. be careful of exploring these places since they are home to An entity known as the "Shapeshifter godus" since they can turn you into A shapeshifter and wash your memories away and make you become A shapeshifter. 3 to 4 sided pyramids are explored by the experts only since they know alot more knowledge to these structures and also of how to overcome and defeat the shapeshifter godus.
Collective Bases and Stations
these bases and stations are mainly scattered throughout the infinite map of the level, and are considered neutral to human standards, due to their high caution rules that they've created to prevent any of their kind being destroyed.
The Old Lab
This structure is a old, abandoned, and broken laboratory. There’s entities running through it’s hallways. And a program named PROGRAM 63 wants to murder you, he knows about this laboratory, it's paths, and the story of the place that PROGRAM 63's in. The old lab is consisted of old metals and tools, mainly tools that are both for technological/scientific proposes. The Old Lab also consists of the central Dome, An area that PROGRAM 63 Is mainly found in but rarely comes there when searching for you. the history of this place is unknown, but by story tellings from other users, stories tell that what happened to the old lab is that due to lack of maintenance, PROGRAM 63 Killing Every of his creators and workers there, or an event which caused the old lab to be left abandoned. If you see this place, do not go there unless if you wanna risk your life for A self aware Artificial intelligence which knows this place well.
The Prism
The prism is A structure that is seen above the sky, and is A gigantic space object which orbits the level. no humans have ever went or explored the prism due to that of it being is space, and also impossible to get there for now. the prism is pinkish blue in color, and it's possibly desolate and abandoned, due to the debris that is seen from space and it's remaining debris that has fallen and crashed into the levels surface. the materials that come from the prism that had crashed onto the level are very hard and technologically advanced, and the technologies come in A form of metals, chips, tools, elemental objects, and etc.
Tools and Weapons
Bark Guns
Bark Guns are weapons that are made out of bark, zinc, and copper and are the most common weapon type in the level. Bark guns bark type are from mainly pom-pom tree bark but it can come from different sources, like the Aliasiya tree and the pearl-bark tree. the reason why they are made out of bark is that of due to it's incredible strength and hardness, they are considered in the Mohs scale as 8, harder than titanium, steel, and quartz. the bark material is also essential to having A self powering ability, so the guns won't have to deal with wasting energy for damage use. bark guns are really powerful depending of what type of gun it is, and are really useful for taking down entities such as the most powerful "shapeshifter"
Biological Sarin Grenade
Biological sarin Grenades are fully organic, but deadly ground fruits which produce sarin, A toxic chemical substance which can cause any person to experience deadly symptoms like less blood pressure and body freezing, if more sarin was in contact with the person. Biological sarin Grenades come from A yellow but toxic plant which sprouts out the ground within regions that are grassy, but with medium competition within their lands with no trees nor tallgrass. Biological Sarin grenade Plants create A fruit that is only eaten not by An animal but by A fungus which dissolves but swallows and interestingly Shoots the seeds to some place else. Biological sarin Grenades produce Sarin, enough Sarin to kill 10 to 15 people by size and pulp, which if extracted correctly and precisely, can be used as A weapon against humans and entities within your area if you're being attacked.
Entrances and Exits
Entrances
To enter, if you're in A level that is jungle based, and you found A portal that is active, go into it and you would be in level Alien world, but once you enter, there is no going back, since the portal is gone once you enter in this level and you would always be on A solid platform.
A working portal founded by u/antimony when he was just traveling in the grasslands of the Alien Level. (he was possibly 120000 miles away from where he originally came from)
Exits
To exit, if you found A portal that is active, then go into it and it would lead back to the jungle levels again. finding the active portals in level alien world are very rare, so rare that there is said to only be A few in the Level Alien World, while the rest are just destroyed.
Recordings
Forest Thunderstorm: https://www.youtube.com/watch?v=2emq9874fKY Recorded by an unknown user, this recording was found at A abandoned cabin that in the area is affected by the dark trees.
Quiet Alien Rainforest: https://www.youtube.com/watch?v=dW3a5qvfoMo Recorded by an unknown user, this recording was found on the ground in A pathway that people very rarely use during exploration.
Forest: https://www.youtube.com/watch?v=uX7acum-nSk Recorded by U/99220011besige, he recorded this so that he can hear the presence of the Shapeshifter's.
The Universal: https://www.youtube.com/watch?v=iFhYyG-4v1o Recorded by the A.L.E.G. this was A recording that they were doing so that they can monitor the sound within the building and try to find the presence of the Celestial Guardians.
Alien Rainforest: https://www.youtube.com/watch?v=k3AvPiPb6Ms Recorded by an unknown user, this recording was found in An abandoned collective exploration station named e699-9499-6400.
Odd Radio Transmission: https://www.youtube.com/watch?v=ClUVto_CeIo Recorded by U/Idreskofholy.png, he recorded this to try and send A message to the backrooms so that he can get in contact with the M.E.G. for letting them know about level alien world's existence. it was deemed unsuccessful, since nothing came back.
Map Of Level Alien World
Map
